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DirectX 12 will deliver up to 50% more performance in CPU-bound games

Microsoft teases during its Windows 10 event that DirectX 12 will provide up to 50% better performance in CPU-bound titles

Anthony Garreffa | Jan 21, 2015 at 09:37 pm CST (0 mins, 39 secs reading time)

During its Windows 10 event, Microsoft teased so much that we've had to cover it in multiple stories, but one of the more PC centric talks was about DirectX 12.

DirectX 12 will deliver up to 50% more performance in CPU-bound games | TweakTown.com

DirectX 12 will ship with Windows 10 later this year, and will provide developers with more power and control over their games, which will provide them with the ability to give gamers more complex, and better performing games. Microsoft's Phil Spencer teased that DX12 will reduce the power consumption of DX11 by 50%, which will allow many more mid-range mobile devices to run "high-end" mobile games.

Spencer also announced that Unity has adopted DirectX 12, which is big news in itself. This will allow games like Fable Legends to use DX12 to work between Windows 10 and Xbox One owners, and even cross-platform play, which is super exciting.

Last updated: Dec 6, 2019 at 02:46 pm CST

NEWS SOURCE:forbes.com
Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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