Hot on the heels of announcing its new Crescent Bay prototype, Oculus has made its Rift DK1 peripheral code and engineering schematics open source, available to all. This release allows programmers to get as deep as they want into Oculus' code, giving people the ability to make a clone of the Rift.
Nirav Patel from Oculus, talked about this open source release, where he said: "we don't want everyone to have to take the same risks we took. We just want to share the things we learned so you don't have to do that". Remember that this is the DK1, and not the still-new DK2 unit. The schematic's components aren't ready for 3D printing just yet, but it's a great step of transparency for the Facebook-owned VR company.