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NVIDIA shows off Fable Legends running in DirectX 12

DirectX 12 shown off at NVIDIA Editor's Day, with Fable Legends running in DX12 on NVIDIA's new Maxwell-based GPUs

Anthony Garreffa | Sep 18, 2014 at 11:45 pm CDT (0 mins, 31 secs reading time)

NVIDIA Editor's Day 2014 - Another impressive demo shown off at NVIDIA Editor's Day 2014 was DirectX 12, with Microsoft taking the stage to show off Fable Legends running in DX12. We thought we'd take a video of that so you can see it for yourself, with that video embedded below.

To be brutally honest, I wasn't super surprised with Fable Legends, even in DirectX 12. DirectX 12 on its own, as a technology and API, is super impressive, with lowered CPU overhead and much more. Fable Legends in DX12 looked good, but not mind-blowing. What do you think of Fable Legends in DirectX 12?

NVIDIA shows off Fable Legends running in DirectX 12 | TweakTown.com

Last updated: Apr 7, 2020 at 11:48 am CDT

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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