The Crew skids onto gamers' machines and consoles on November 11, with Ubisoft teasing that the team working on the game is aiming for 30FPS at 1080p on the Xbox One, PS4 and wait for it... PC. Yes, the PC is getting a framerate cap, for absolutely no reason it seems.
Forum members complained that the beta of The Crew was limited to 30FPS, with an Ubisoft community manager saying: "The final game will run in 1080p with 30 frames per second on Xbox One, PlayStation 4 and PC, and will support up to 5760 x 1080p on PC for triple screen set-ups. Right now the team is focusing on providing an optimal experience for all players."
The community manager later edited his reply, saying that the development team is hoping to hit 60FPS on the PC - something that truly baffles me. He edited his post to say: "We can officially say that we're aiming for 60FPS on PC at launch. Our Beta build is still more performant at 30FPS, but you can expect to play at 60FPS on PC when the game is launched." What I don't understand is why there is a framerate cap in the first place?
What do you think of this [artificial] frame rate cap on The Crew?
Last updated: Apr 7, 2020 at 11:47 am CDT
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