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Nintendo says virtual reality technology isn't quite there yet

Nintendo is following virtual reality, but isn't in a rush to force anything upon customers - saying the company will choose game play first.

Published Sun, Jun 15 2014 1:11 AM CDT   |   Updated Sat, Aug 8 2020 10:29 AM CDT

The video game industry has great potential to push virtual reality even further, but Nintendo isn't in a big rush to force anything on its customers. As game developers also research VR internally, it's only a matter of time before Nintendo will have to take the surging technology seriously.

Nintendo says virtual reality technology isn't quite there yet | TweakTown.com

"for us, it's all about fun gameplay," said Reggie Fils-Aime, Nintendo America President, in a recent statement. "That's what we want. We want a fun, compelling experience. Right now, the technology isn't quite there yet, in our view. Certainly, [VR is] something we're looking at. We look at a wide range of technologies. When it's there and enables a fun experience, we'll be there, too."

It's not surprising to hear Nintendo is using a wait and see approach towards virtual reality - an expensive technology still in its infancy - while Sony and Microsoft test VR solutions. Ironically, the creator of Mario, Zelda and Donkey Kong, Shigeru Miyamoto, tested the Oculus Rift headset during the Electronic Entertainment Expo (E3) game conference.

An experienced tech journalist and marketing specialist, Michael joins TweakTown looking to cover everything from consumer electronics to enterprise cloud technology. A former Staff Writer at DailyTech, Michael is now the West Coast News Editor and will contribute news stories on a daily basis. In addition to contributing here, Michael also runs his own tech blog, AlamedaTech.com, while he looks to remain busy in the tech world.

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