TweakTown

Star Citizen's dogfighting mode has been delayed

Star Citizen backer or fan? The developer has announced the dogfighting mode for the game has been delayed, for a few months.

@anthony256
Anthony Garreffa
Published Thu, Dec 19 2013 1:35 AM CST   |   Updated Sat, Aug 8 2020 10:29 AM CDT

Chris Roberts, the brainchild behind Star Citizen, has announced that the dogfighting module has been delayed. He he said that his studio is now doing some "serious work" on CryEngine's multiplayer system, because of the number of people participating in the beta.

Star Citizen's dogfighting mode has been delayed | TweakTown.com

Roberts writes: "A lobby system, spinning up servers to handle each session, all things that we are building the new Star Citizen backend to handle. Unfortunately the server backend technology will not be ready for prime time for a couple more months. But this is really what I would like to run the dogfighting on, as it will link into your hangar, friend's lists, chat and so on."

Now, my problem is this: if it has been delayed for months, would the team have not known about this? Surely they would know that there were enough issues that it would require months and months more work to even get it to that stage of release. Then the extended issue with me is: if they can't release one dogfighting module, the scope of the game is truly massive, do we expect a delay from its 2015 release now?

NEWS SOURCE:polygon.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

Related Tags

Newsletter Subscription

Latest News

View More News

Latest Reviews

View More Reviews

Latest Articles

View More Articles