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NVIDIA announces Microsoft Xbox One will support PhysX

NVIDIA announces PhysX support for new Xbox One

By Trace Hagan on May 21, 2013 at 03:51 pm CDT - 0 mins, 51 secs reading time

Today's news will mostly be about the Xbox One since it is the major announcement of the day...probably of the week. NVIDIA has sent out a press release saying that PhysX will be supported by the new Xbox One. NVIDIA has said that they will provide the PhysX SDK for Xbox developers so they can take advantage of the features offered by PhysX.

NVIDIA announces Microsoft Xbox One will support PhysX | TweakTown.com

Mike Skolones, product manager for the PhysX SDK at NVIDIA:

We are excited to extend our PhysX and APEX technologies to Microsoft's Xbox One console. We look forward to the Xbox developer community taking advantage of PhysX and APEX along with Xbox One's processing power, programmability and next-generation features to design cutting-edge games that deliver an unparalleled and ultra-realistic experience.

PhysX is a technology developed by NVIDIA to allow game environments to be more realistic. It offers developers the ability to add higher quality and quantity destructible objects, make smoke and other particle-based fluids, and create life-like clothing to create more realism in a game.

Last updated: Nov 30, -0001 at 12:00 am CST

Trace Hagan

ABOUT THE AUTHOR - Trace Hagan

Trace is a starving college student studying Computer Science. He has a love of the English language and an addiction for new technology and speculation. When he's not writing, studying, or going to class, he can be found on the soccer pitch, both playing and coaching, or on the mountain snowboarding.

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