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EA issues statement that SimCity servers close to fixed, not quite in the clear yet

EA announces SimCity problems almost resolved, players have already logged 8 million hours of gamepl

Trace Hagan | Mar 11, 2013 at 4:02 pm CDT (1 min, 0 secs time to read)

Lucy Bradshaw, General Manager of Maxis, posted on EA's website saying that the problems with the SimCity servers are almost resolved. However, she added that she couldn't give the all-clear signal quite yet. "I'm happy to report that the core problem with getting in and having a great SimCity experience is almost behind us."

EA issues statement that SimCity servers close to fixed, not quite in the clear yet |

I had hoped to issue an "All-Clear" tonight, but there are still some elements coming together. Tonight and tomorrow we'll be monitoring each server and gameplay metrics to ensure that the service remains strong and game is playing great. We need a few more days of data before we can assure you that the problem is completely solved and the game is running at 100 percent.

The blog post details that players have already been able to log nearly 8 million hours of gameplay time. This has been the result of optimizing server architecture and response times on new and existing servers. Game crashes have reportedly been decreased by 92 percent since the launch last Tuesday.

We'll be sure to bring you news when EA announces that all problems are resolved. In the meantime, you can check out all of our coverage of SimCity by clicking here.

Last updated: Apr 7, 2020 at 11:33 am CDT

Trace Hagan


Trace is a starving college student studying Computer Science. He has a love of the English language and an addiction for new technology and speculation. When he's not writing, studying, or going to class, he can be found on the soccer pitch, both playing and coaching, or on the mountain snowboarding.

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