StarCraft II: Heart of the Swarm gets delayed, won't be swarming near your heart until 2013

Disappointing news to the expansion for StarCraft II: Heart of the Swarm, it has been delayed until

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Rumors have unfortunately been confirmed, with Blizzard's expansion pack to StarCraft II has been delayed, Heart of the Swarm was scheduled for a Christmas release, but has been delayed until some time in 2013.

StarCraft II: Heart of the Swarm gets delayed, won't be swarming near your heart until 2013 |

Heart of the Swarm originally was meant to add seven new units to the game, and remove three existing numbers for balancing reasons. But behind closed doors, Blizzard have changed their plans, dropping the planned Shredder and Warhound units for the Terrans due to balancing problems, replacing them with Widow Mines - variants on Spider Mines that fire splash-damage missiles, and tweaks to the Hellion, Ghost, Battlecruiser and Reaper units.

Protoss players will receive three of the four new multiplayer units, while the Replicant has been thrown away over fears that it would encourage players to spam masses of identical units. There are also single player modifications where an expanded plot would continue where Wings of Liberty finished.

The expansion pack was to also usher in changes to the game for competitive play, where Hearts of the Swarm would provide a new player progression system, support for custom clans, and resumable game replay functionalities.

No firm date has been stamped down, with Blizzard chief exec Mike Morhaime telling investors that the game would be released in the first half of 2013.


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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