Valve to let users vote on what games get released on Steam

Soon you'll be able to vote for what games you want to see released on Steam.

@anthony256
Published Tue, Jul 10 2012 2:01 AM CDT   |   Updated Tue, Nov 3 2020 12:27 PM CST

Valve are a company that don't like to stay the same, and I love them for it. The company that are known for Half-Life, Counter-Strike, Team Fortress, and many, many more amazing games, have announced a new feature that will see users voting for what titles appear on Steam.

Valve to let users vote on what games get released on Steam 09 | TweakTown.com
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At the moment, Valve has an internal group that decides on what launches on Steam, but since Valve don't really employ psychics, it can be very hard to please the entire community. Valve wants to stop this, so in late-August, the company will launch "Steam Greenlight". Steam Greenlight will use the system introduced by the Steam Workshop from last October.

Valve to let users vote on what games get released on Steam 10 | TweakTown.com

The Workshop lets players rate and comment on content, such as Team Fortress 2 items, Skyrim mods. Valve have said:

The community should be deciding what gets released. After all, it's the community that will ultimately be the ones deciding which release they spend their money on.

Once Steam Greenlight is launched, developers will have the ability to submit games, including concept work and early playable builds, at no expense. It is noted that a non-limited Steam account will be required. Submissions only need a square branding image to represent the game on Greenlight's lists and searches, as well as at least one video demonstration and four screenshots, a written description of the game, and finally, the expected system requirements.

NEWS SOURCE:techspot.com

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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