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RumorTT: Nintendo Wii U supports DirectX 11, runs Unreal Engine 4, and runs Assassin's Creed at 1080p at 60fps

RumorTT: Huge Nintendo Wii U details, sports DX11-capable GPU, runs Unreal Engine 4 and is already r

By Anthony Garreffa on May 23, 2012 at 07:59 pm CDT - 1 min, 48 secs reading time

If a post on an Italian message board is to be believed, a developer from Ubisoft Milan has posted a bunch of Wii U-related information that almost sounds too good to be true. The poster says that the price will be between $350-$450, and that it will launch on November 23. But that's not even the best bit.

RumorTT: Nintendo Wii U supports DirectX 11, runs Unreal Engine 4, and runs Assassin's Creed at 1080p at 60fps | TweakTown.com

The Wii U, according to the post, supports DirectX 11, and is already running Unreal Engine 4, sports 2GB of RAM, and has an AMD Radeon HD 6770 GPU. It can run Assassin's Creed at 1080p at 60fps, compared to just 720p on the PlayStation 3 and Xbox 360.

The report also states that Crytek, EA, and Valve are all working on the Wii U, and that Valve are working on a digital distribution platform and Portal ports for the Wii U. The full list of details:

  • Wii U supports DirectX 11 and is already running Unreal Engine 4
  • Wii U will support to touch-screen controllers
  • The console has 2GB or RAM, 560MB dedicated to the OS
  • The launch date will be 23 November
  • Launch price hasn't been decided but will be between $350 - $450
  • Rayman Legends, The Avengers, Assassin's Creed 3, Just Dance 4 are all on Ubisoft's Wii U schedule, with Killer Freaks from Outer Space set to arrive weeks after launch.
  • There are currently multiple versions of the console with developers
  • Graphics are powered by the Radeon HD 6770 chipset
  • Assassin's Creed 3 will run at 60fps at 1080p, compared to 720p on PS3 and Xbox 360
  • Wii U will come with pre-installed software
  • Crytek, EA and Valve are all working on Wii U
  • Valve are working on a digital distribution platform and Portal ports
  • Wii U will support achievements
  • Wii U's UI will be customisable
  • The new button has some link to the Wii Vitality Sensor
  • The trigger buttons won't be analogue

Excited yet? If this turns out to be true, it could be a huge kick in the ass for the current consoles. Go Nintendo, you can do it!

Last updated: Nov 30, -0001 at 12:00 am CST

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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