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NVIDIA and DICE talk Battlefield 3 at PAX 2011

NVIDIA and DICE give the skinny on Battlefield 3 at PAX 2011

By Anthony Garreffa on Sep 7, 2011 01:00 am CDT - 0 mins, 44 secs reading time

PAX 2011 - NVIDIA had a great chat with DICE Producer, Patrick Liu at PAX last month and they went over some of the technical bits of Battlefield 3 and what fans about expect from the PC version. Of course DirectX 11 was bought up and then onto the tasty subjects of tessellation, compute shaders and displacement mapping being key points of the discussion. The video can be found below:

NVIDIA and DICE talk Battlefield 3 at PAX 2011 | TweakTown.com

Apart from that, we have Day 1, 2 and 3 wrap-ups from NVIDIA @ PAX 2011 with the Battlefield 3 competitions being quite close. The first 2 days the games came down to 1 kill (99 versus 100 and 98 versus 99). Winners walked away with ASUS Transformers for first prize and an NVIDIA GeForce GTX 560 for second place. I would settle with just being able to play Battlefield 3!

Check those out below:

Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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