Overclocking beyond extremes sees a Phenom II @ 7.378GHz!

Steve Dougherty | CPU, APU & Chipsets | Aug 8, 2011 9:32 AM CDT

From time to time we'll see one of those crazy world renowned overclockers kick out another incredible world record result from a recent piece of hardware thanks to the most extreme cooling methods used. But it's not so frequent that a new WR really jumps out at you as being exceptionally above and beyond anything we've seen before.

Well, Mad222 of Team Centralfield has managed to do just that with an incredible overclocking result with a Phenom II X4 955 processor. Using GIGABYTE's 890FXA-UD7, the CPU was pushed all the way up to a jaw dropping 7378MHz.

Dropping it back only ever so slightly to 7155MHz, a 1M SuperPI result was also completed, as you can see in the below screenshot :-

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AMD extends Radeon branding into the DDR3 memory market

Steve Dougherty | RAM | Aug 8, 2011 8:46 AM CDT

Big news from AMD today with word (and evidence) coming out that they are branching out their "Radeon" branding from VGA into the DDR3 memory market as well, not just to OEMs, but directly into consumers hands.

Website PC Watch was the first to get the scoop (including images) that AMD is in fact entering the DDR3 memory market with "Radeon memory". Even AMD's website now backs it up with a dedicated page on their website detailing "AMD Radeon™ Memory for Systems" - with three series under the lineup thus far in the Entertainment, ULTRA PRO Gaming and Enterprise series'.

It's not surprising that AMD is targetting the modules directly for use in their own platforms. The first batch of modules entering the series are 2GB in density a piece, with the Entertainent series module operating at 1333MHz w/ timings of 9-9-9, the ULTRA PRO Gaming running 1600MHz (11-11-11 timings) and the Enterprise series memory of which specific info is yet to be disclosed.

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Rochard, a PSN-exclusive side-scrolling platformer

Anthony Garreffa | Gaming | Aug 8, 2011 3:13 AM CDT

Rochard is a PSN-exclusive side-scrolling platformer which features the ability to manipulate gravity through the use of the G-Lifer (a gravity device used to easily move weight objects around, ala Half Life 2) and is crucial to your success. Rochard is packed to the brim with puzzles, action, humor, great music, excellent level design as well as a story rich of twists. Rochard features 5 long chapters, a cartoonish visual style with humor and personality. Incredible items able to influence gravity and grab, swing and throw objects to solve puzzles or get rid of enemies.

Rochard also features a soundtrack by Markus "Captain" Kaarlonen from Poets of the Fall, mixing southern rock/blues and 80's inspired electronic music. Protagonist John Rochard is voice acted by Jon St John and finally, Rochard is powered by the Unity engine and the developers say that this is the most advanced use of the engine yet.

The story line of Rochard is as follows:

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Telstra launch Australia's first commercial 4G/LTE device

Telstra have announced today that they are launching their 4G/LTE (Long Term Evolution) technology on August 29, ahead of the national launch of 4G-based services expected later this year. Telstra switched on its first 4G base stations back in May based on the LTE technology. 2000 Telstra USB 4G mobile broadband modems would be made available to business and enterprise customers who live in Melbourne, Sydney and Brisbane from August 29.

Thodey has been quoted:

Telstra's 4G-enabled network is the next generation in mobile broadband and is set to offer Australians an even faster mobile connection. The commercial pilot will give some of our customers a taste of the faster speeds, greater capacity and quicker response times that can be available for mobile services on 4G ahead of our national launch in major capital cities and selected regional centres later this year.

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The Internet turns 20 today, legally allowed to drink next year

Anthony Garreffa | Internet & Websites | Aug 7, 2011 10:38 PM CDT

On August 6, 1991, British engineer and computer scientist, Tim Berners-Lee from the European Organization for Nuclear Research (CERN) unveiled a project for organizing information, which would later result in it turning into what we use today as The Internet. He dubbed it the World Wide Web and posted a short summary on the alt.hypertext newsgroup.

The World Wide Web is really just a system of interlinked hypertext documents accessed via the Internet. Within this, users can obviously access text, images, videos and other multimedia web pages. Navigation of these web pages occurs via hyperlinks. Berners-Lee is now the Director for the World Wide Web Consortium and back in March of 1989, he used concepts from earlier hypertext systems to write a proposal that would essentially become the World Wide Web.

The project was publicly introduced in December 1990 at CERN in Geneva, Switzerland. Berners-Lee used a NeXT Computer as the world's first web server and also to write the first web browser, WorldWideWeb. By Christmas of 1990, Berners-Lee had built all the tools required for a working Internet: the first Web browser (which doubled as a web editor), the first web server, and the first web pages which described the project itself.

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Battlefield 3 will not be available on Steam

Anthony Garreffa | Gaming | Aug 7, 2011 8:43 PM CDT

Like most, I hated Steam when it came out. But, it has turned into one of the best digital distribution methods on the market and I personally do not buy any games anywhere else. News has surfaced that EA will not be offering Battlefield 3 through Steam, but their own digital distribution service, Origin. EA's Seeson Mahathavorn said in a statement:

EA offers games, including Battlefield 3, to all major digital download sites. In doing so, our goal is to not only reach the widest possible global audience with our games, but also to provide ongoing customer support, patches and great new content. We are intent on providing Battlefield 3 players with the best possible experience no matter where they purchase or play the game, and are happy to partner with any download service that does not restrict our ability to connect directly with consumers.

For more on our policy to offer games to any major third party download service, please read here: https://forum.ea.com/eaforum/posts/list/7372195.page

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Nokia's N9 MeeGo smartphone coming late September?

Dates have been shifting around quite a bit lately, but the latest indication of when the Apple iPhone 5 will launch looks to be September 23. A little more concrete shows that either way, this is also the launch date for Nokia's MeeGo powered N9 smart phone, at least in Sweden it looks like it. A countdown page on Nokia's swedish webpage gives the hint, but it doesn't necessarily mean it applies to all the markets getting the N9, though it's becoming safer to assume most markets should have it by late September.

Running back over the N9, it is Nokia's first MeeGo device, featuring a 3.9-inch curved glass AMOLED display (running 854x480 res). It has a 1GHz TI OMAP 3630 processor, 1GB of RAM, between 16 and 64GB of built-in storage, rear facing 8MP Carl Zeiss equipped auto focus camera and dual LED flash allowing for 720 video recording, and front facing camera for video calling.

The phone has a built in GPS, NFC, 802.11b/g/n WiFi, Bluetooth 2.1 and a microUSB port with pentaband WCDMA, quad-band GSM and HSDPA 14.4Mbps support. The phone will be available in three color options; black, cyan and magenta.

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GIGABYTE arms up with the G1.Sniper 2 Z68 motherboard

Steve Dougherty | Motherboards | Aug 5, 2011 7:14 AM CDT

GIGABYTE has extended its enthusiast class G1-Killer series of motherboards today with the launch of the Z68 chipset based G1.Sniper 2.

Like the original G1.Sniper based on the aging X58 chipset, the new model looks similar at first glance with the same black and green color scheme going on. But apart from the improved 'locked and loaded' heatpipe cooling system onboard, the simalarities don't extend much beyond that point.

Designed for "extreme gaming", this motherboard has had pretty much everything thrown into it, including future Ivy Bridge support with its PCI Express Gen 3 setup (the first implementation from GIGABYTE), ready and waiting for upcoming PCI-E 3.0 cards requesting additional bandwidth.

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StarCraft II demo morphs into the Starter Edition, removes restrictions

Anthony Garreffa | Gaming | Aug 4, 2011 11:20 PM CDT

Blizzard has changed their StarCraft 2 demo and morphed it into the StarCraft II: Starter Edition. The new demo has been revamped and removes the time restrictions that plagued the original demo which means you can play the same missions over and over again if you wish. Multiplayer is there in some form, with the new Starter Edition capable of using the StarCraft II AI and allows you to take on the Skynet-like AI in a quarter of the full games maps.

A detailed run down of what is included in the new Starter Edition:

The first four missions of the StarCraft II: Wings of Liberty single-player campaign, including Mar Sara 1-3 and the choice to embark on Tychus's first mission or Dr. Hansen's first mission.

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Apple A6 processor to unify OS X and iOS

It looks as though Apple might be merging its iOS and Mac OS X operating systems into a single unified platform for applications and cloud-based services as soon as 2012, starting with the MacBook Air. Peter Misek with Jefferies & Co said in a note to investors on Wednesday that he sees this transition possible with the next-gen MacBook Air's custom next-generation "A6" processor. This would mean the new iPad, iPhone and MacBook Air would be A6-powered by 2012.

Misek has been quoted:

We believe Apple is ready to start sampling the A6 quad-core app processor and will be the first to such multi-device platform capable of PC-like strength. Our preliminary view is that Apple can use a 32-bit ARM architecture to address the vast majority of the OS X ecosystem's needs in 2012-13 except for high-end professional devices. When 64-bit ARM is available in 2016, we believe Apple will have a single OS and hardware architecture.

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