Epic Games founder: VR will look as good as real life within 10 years

Tim Sweeney, the founder of Epic Games and the brain behind the Unreal Engine, has said that there are some insane things going on with VR right now, but a lot of them aren't being shown to the public.

Sweeney was interviewed recently, where he said that he expects VR hardware and headsets to double in quality every few years for the next decade. He added that it will reach a point in around 10 years from now, that it will be hard to tell the difference between the VR world, and the real-world that surrounds you right now.

Oculus VR is expected to launch its first consumer-ready version of the Oculus Rift sometime this year, which I'm sure we're going to hear more about at the Game Developers Conference (GDC) which kicks off in just a couple of weeks time.

Continue reading: Epic Games founder: VR will look as good as real life within 10 years (full post)

Sony to more than double down on its investment into PlayStation

Anthony Garreffa | Business, Financial & Legal | Feb 19, 2015 6:41 PM CST

It's kind of an end of an era for Sony, with the Japanese giant falling on its sword in multiple of its failing divisions. We've seen the company sell of its VAIO laptop business, which is now making a comeback, but there's some more news that many will be sad over.

Sony wants to make a 25-fold increase in its profits, by concentrating on products that actually make the company money. Considering the company has just recorded its sixth net loss in seven years, many can see why. Sony's stock on the other hand has actually grown by 80% in the last 12 months, as its CEO, Kaz Hirai, has been restructuring the core of Sony's business.

Hirai has been able to do this by focusing on making less products, to ensure they're making the right products, that sell well. This effort of restructuring will continue, but now the company has announced it will be pulling out of more markets. In the end, Sony will be making the PlayStation its near sole purpose, as well as making Sony camera sensors for companies like Apple. The company has thought of pulling out of the TV market with its Bravia brand, as LG and Samsung have been making serious inroads in the TV business over the years.

Continue reading: Sony to more than double down on its investment into PlayStation (full post)

NSA hacked into largest SIM card maker, accessing billions of phones

Anthony Garreffa | Hacking, Security & Privacy | Feb 19, 2015 5:58 PM CST

Just days after we reported that the NSA had backdoor access to the firmware level of major HDD manufacturers in Seagate and Western Digital, Edward Snowden is back with new information that the National Security Agency (NSA) and its British partner GCHQ hacked into Gemalto. Gemalto, is a Netherlands SIM card manufacturer, the largest in the world.

Gemalto makes two billion SIM cards each year, with the NSA hacking into the company and stealing its encryption keys, giving them access to secretly monitor both voice calls and data. The Intercept reported on the news, which has reportedly provided spy agencies with the ability of secretly monitoring gigantic portions of the world's cellular communications, which experts have said is a major violation of international laws. Considering Gemalto makes SIM cards for companies like AT&T, Sprint, T-Mobile and Verizon, you can begin to see the scope of this hack by the US government agency. Gemalto itself operates in some 85 countries around the world, providing SIM cards to over 450 wireless network providers.

With the NSA having these encryption keys in its hands, it has the power to monitor mobile communications "without the approval of telecom companies and foreign governments", reports The Guardian. This is something I talked about in my last OpEd, where the Obama administration needs to address it, and as I said "The NSA needs to be ripped apart, and its powers neutered". Most people think that 3G and 4G mobile networks have their calls encrypted, and while they might be, but with the keys that the NSA and GCHQ have, it's like they are living "in the phone".

Continue reading: NSA hacked into largest SIM card maker, accessing billions of phones (full post)

ESL announce $250,000 CS:GO competition in Cologne

Chris Smith | Gaming | Feb 19, 2015 4:03 PM CST

Set inside the 15,000-seat stadium called Lanxess Arena, the second largest multifunction arena in Europe, ESL has announced they will be running the "world's largest CS:GO event" on August 22 and 23, 2015.

This tournament marks the fourth time ESL has offered $250,000 on the table in only two years, however this event has been reported by HLTV to be financed and conducted directly by ESL - with no skin or sticker monetary support from the community.

The team qualification details have not yet been released, however we are told that there will be 16 teams in total fighting it out for the top spot. We also know that live spectator tickets will be available for purchase on February 23 through Eventim and various other ticketing agencies.

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Movies nominated for an Oscar see surge in Internet piracy

Michael Hatamoto | Hacking, Security & Privacy | Feb 19, 2015 2:55 PM CST

Following news of which films are up for Oscars, online piracy of nominated movies increased 385 percent since January 15, according to the Irdeto piracy monitoring firm.

Irdeto uses a crawler to monitor torrent downloads, and saw increased interest following the Oscar nominations - largely due to increased media coverage - with screener films sometimes leaked online.

"Hollywood screeners specifically accounted for a substantial 31 percent of the total illegal downloads tracked between January 15 and February 14," according to Irdeto, as published by TorrentFreak. "Six nominated movies currently unavailable for retail purchase on Blu-ray, DVD, VOD or legal streaming/download sites saw the majority of piracy coming directly from these screeners: American Sniper, The Imitation Game, Wild, Selma, Whiplash and Still Alice."

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Lenovo will no longer pre-install controversial Superfish PC adware

Michael Hatamoto | Hacking, Security & Privacy | Feb 19, 2015 1:51 PM CST

Computer manufacturer Lenovo will no longer pre-install the controversial Superfish adware on PCs and laptops, due to growing public backlash from customers. Cybersecurity experts warned Superfish potentially left them vulnerable, after injecting advertisements to browsers.

"The way the Superfish functionality appears to work means that they must be intercepting traffic in order to insert ads," said Eric Rand, researcher for Brown Hat Security, in a statement to Reuters. "This amounts to a wiretap."

Lenovo must now answer questions regarding its use of Superfish, including how long it was pre-installed, and how much data was collected by the software. Superfish was installed on consumer PCs and notebooks only.

Continue reading: Lenovo will no longer pre-install controversial Superfish PC adware (full post)

Swedish man behind BlackShades malware pleads guilty in US court

Michael Hatamoto | Hacking, Security & Privacy | Feb 19, 2015 9:30 AM CST

Swedish citizen Alex Yucel, 24, has pleaded guilty for his role in being co-creator of the BlackShades malware, which infected more than 500,000 PCs across the world. Yucel pleaded guilty to one count of distribution of malicious software, and faces a maximum sentence of 10 years.

In exchange for his guilty plea, there is a stipulated agreement that will see Yucel receive a sentence ranging from 70 to 87 months. "I do actually want to plead guilty," Yucel said in his court appearance. "I knew that the program would be used to cause damage."

Yucel was arrested in November 2013 while in Moldova, and was extradited to the United States. As the operator of the criminal organization, Yucel hired administrators, marketing and customer support staff to interact with customers - generating upwards of $350,000 in revenue.

Continue reading: Swedish man behind BlackShades malware pleads guilty in US court (full post)

Strategy Analytics: Consoles far from dead, with PS4, Xbox One success

Michael Hatamoto | Gaming | Feb 19, 2015 7:20 AM CST

The gaming market is alive and well, with PC and console gamers both enjoying hardware and software titles available to them. Sony and Microsoft have a lot to be thankful for, as the PlayStation 4 and Xbox are enjoying appealing titles able to keep gamers interested.

Both saw strong year one shipments - and the global install base for both consoles has been extremely successful.

"Despite reports to the contrary, the game console market is not dead," said Eric Smith, senior analyst for connected home devices at Strategy Analytics, in a statement published by Venture Beat. "Core gamers have moved faster to this current generation than in any previous generation. The main difference in this generation is that casual gamers who bought a Wii are remaining largely on the sidelines as free-to-play casual games and mid-core games on tablets and smartphones have captured this segment of consumers."

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Report says eSports economy will generate minimum $465 Million in 2017

Chris Smith | Gaming | Feb 19, 2015 3:16 AM CST

With the total eSports revenues of 2014 said to equal $194 million, Newzoo's latest report claims that this figure will climb to a massive $465 million in 2017.

This report was conducted in conjunction with Repucom, a sports market research company. Their findings also state that the number of eSports enthusiasts is likely to climb from 89 million as seen in 2014 to 145 million in 2017 - with another 190 million said to be included as casual viewers. Relating this to the general (public) sporting field, this means that eSports will generate a similar fan base to the traditional sports of Volleyball, American Football and Ice Hockey.

ESL is one of the largest names in the eSports world, conducting numerous tournaments spanning many different titles each year - seeing tens of thousands of live spectators and hundreds of thousands of online fans watching their every move. Their global managing director, Heinrich Zetlmayer, is excited by this news, stating "Reading through the first, most extensive and comprehensive report that puts some realistic numbers on the esports industry was a pleasure. Especially the comparison to traditional sports is a valuable insight that will help everyone understand better what this business is about and the potential it has."

Continue reading: Report says eSports economy will generate minimum $465 Million in 2017 (full post)

Analyst: PlayStation 4 will outsell Xbox One 40% over next four years

Michael Hatamoto | Gaming | Feb 19, 2015 1:30 AM CST

The Sony PlayStation 4 will see its sales dominance over the Microsoft Xbox One continue, with the Japanese console outselling its American counterpart 40 percent by 2019, according to Strategy Analytics.

Through the first 14 months, the PS4 has sold 18.5 million units - and is on track to mimic the same success the PlayStation 2 had years ago. Strategy Analytics believes the PS4 will sell 80 million consoles by 2019, a dominant lead over the estimated 57 million units for the Xbox One.

The PS4 dominated the Xbox One for most of 2014, and has recaptured its lead in 2015 - and predicting extended dominance wouldn't be overly surprising. Even if Microsoft is unable to catch up to the PS4, there is still plenty of room for both consoles to rack up impressive sales figures.

Continue reading: Analyst: PlayStation 4 will outsell Xbox One 40% over next four years (full post)

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