Six years ago, developer DICE had a wild idea to create a parkour game. Initially rejected by EA, the publisher eventually relented and a gem was born in Mirror's Edge, albeit one that was too innovative and unique for most to appreciate. Since then, there's been a struggle regarding which direction a sequel should take, but the pieces eventually came together to form Mirror's Edge Catalyst, a semi-open world game with messenger missions and traditional cut scenes (as opposed to the animated ones seen in the previous title).
On the technical side, the game is pretty well optimized, as is always the case with DICE games. But whether you're on a low-end laptop or just looking to get things running butter smooth on your mid-range rig, this guide will help you get the best balance between image quality and performance.
Test Setup and System Requirements
Our Test System
- OS: Windows 10 64-bit
- Processor: Intel Core i5 3570K 3.4GHz (Stock)
- Memory: Corsair XMS3 8GB DDR3-1600 (Stock)
- Storage: Crucial BX200 2.5'' 480GB 6GB/s SSD
- Video Card: Sapphire Tri-X R9 290X 4GB (Stock)
- Driver: Radeon Software Version 16.9.1
- Resolution: 1920x1080
- Input: Logitech G400 mouse, Hermes RGB mechanical keyboard
- OS: Windows® 7 64-Bit
- Processor: Intel i3-3250 / AMD FX-6350
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce® GTX 650 Ti 2GB or better / AMD Radeon™ R9 270x or better
- Storage: 25 GB available space
- OS: Windows® 10 64-Bit
- Processor: Intel Core i7-3770 at 3.4GHz / AMD FX-8350 at 4.0GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce® GTX 970 4GB or better / AMD Radeon™ R9 280x 3GB or better
- Storage: 25 GB available space
PRICING: You can find Mirror's Edge Catalyst for sale below. The prices listed are valid at the time of writing, but can change at any time. Click the link below to see real-time pricing for the best deal:
United States: X retails for $26.60 at Amazon.
United Kingdom: X retails for £23 at Amazon UK.
- Page 1 [Introduction, Testing Setup, & System Requirements]
- Page 2 [Field of View, Resolution, Fullscreen Mode, & Resolution Scale]
- Page 3 [Overall Quality, Texture Quality, Lighting Quality, & Reflection Quality]
- Page 4 [Effects Quality, Post Process Quality, Mesh Quality, & Anisotropic Filter]
- Page 5 [Ambient Occlusion, Motion Blur, & Final Thoughts]
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