Alters the quality of tessellation, reflection, simulations, and level of detail (LOD) distances for meshes (the collective components of given objects).
As you've seen, many of the settings in Battlefront make for very subtle changes in visuals when tweaking; Mesh Quality is one of the few settings where a marked difference is easily observed. In the screenshots here, note especially the difference in quality and detail of rocks, containers, gas tanks, and the wall. And while the difference is drastic from Low to Medium, it's still significant when moving from each other level to the next.
Benchmarking is line with the visual comparison, which is to say the Low setting has the biggest impact. Switching to it nets you nearly 10 FPS in some cases. However, it should be used as a last resort due to the huge drop-off in visual quality. Most everyone should keep this setting as high as possible.
Controls the mesh quality, displacement quality, and LOD distance of terrain.
This is easily one of the least visually important settings, altering the detail of terrain across all kinds of maps in about the subtlest fashion possible. Here you can see only really the Ultra setting makes any notable difference, and even then it's not much.
Corresponding to the minute graphics differences, there's a very slight improvement to framerate seen the more you lower this setting. If you have the frames to spare, Ultra is a welcome enhancement to visuals, but otherwise, you can safely drop to Low for a needed boost to performance.
Changes the quality, density, and distances of meshes covering terrain, including groundcover, undergrowth, and rocks.
Visual contrast is only really noticeable in-game between the Low setting and any other setting. At that level, plants and trees look flat and dull, lacking shadowing and detail.
Testing doesn't correspond to our visual comparison: the Ultra setting knocks off about 10 FPS versus High, with only a 1-3 FPS difference between the remaining settings. Most use should use the Medium setting for a big boost to FPS with little or no visual impact.
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