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Need For Speed: Hot Pursuit 2 Tweaking Guide

By: Koroush Ghazi | Guides | Posted: Nov 24, 2002 5:00 am

Console Commands



The following is a listing of console commands that can be used during Multiplayer games only. To open/close the console, you can either press the ~ key (below ESC) or the BACKSPACE key. Typing /? will provide a list of commands. Client commands are commands that anyone playing on a server can use. Server commands only work for the server administrator.


Client commands


/name [playername] e.g. /name Bob - Requests change to new client name


/voteboot [playername] e.g. /voteboot Bob - adds a vote to boot client, if eligible to vote


/votebootbyid [id] - same as voteboot but using client id for identification.


/votemap [trackname] or /votemap [tracknumber] e.g. /votemap Coastal Parklands - adds a vote to change track, if eligible to vote. Also recognizes Random. Only first 5 chars of track name needed, English only.


/setup - if in setup mode, launches car select dialog




/startrace - attempts to start race immediately, without a countdown.


/boot [playername] - boots player. Player is banned until next setup phase.


/ban [playername] - bans the player permanently. To un-ban, must hand edit ban file.


/bootbyid [id] - same as boot but using client id for identification.


/banbyid [id] - same as ban but using client id for identification.




/send [playername],[message] e.g. /send Bob,hello - sends a directed message to player.


/quit or /exit function - exit directly to desktop.


/disconnect - exit to FE, equivalent to disconnect button.


/challenge or /reset - equivalent to request restart button if client, resets if running server.


/idlist - shows list of connected clients with the server assigned client ID.


Advanced Server Commands


/server finishtimeout [ms] - sets the timeout for race over after the first player finishes a single race. (Default is 90 seconds, 0 is off)


/server laptimeout [ms] - sets lap inactivity timeout. (Default 10 minutes, min 5 minutes, 0=off)


/server maxsetuptime [ms] - sets max setup time after entering setup mode. (Default 0=off, min 15 seconds)


/server heartbeat [ms] - sets heartbeat time before booting unresponsive client. (Min 10 seconds)


/server resultsdisplaytime [ms] - length of time for server to stay in results mode after race finish.


/server countdown [ms] - sets setup time after first car selected. (Default 15 seconds, min 5 seconds)


/server docountdown [1 or 0] - if 0 sets first car selected countdown to off, non 0 = on. (Default on)


/server voting [1 or 0] - if 0 ignores votes for booting and track change. (Default on)


/server numraces [num] - number of races before settings, e.g. random, are reprocessed (Default is 5)


/server laps [num] - alter number of laps for next race, will be processed on next server reset.


/server class [class] - class restriction for next race (1-5 = class, any other number is any class)


/server direction [num] - direction for next race after a reset.


/track [trackname] or /track [tracknumber] - changes next track that server will use after a reset.


/racetype ko or /racetype sr - changes racetype that server will use after a reset.


/servername [NewName] - changes server name.


/password [NewPassword] - changes server password. Maximum of 12 characters.




- The Voting commands /votemap and /voteboot allow settings to be changed on


Servers by Clients. Requesting a restart also uses the voting mechanism.


- Voting is most useful on dedicated servers.


- For most votes, to be eligible to vote you must either be a racer, or the Server must be out of the Racing phase.


- To carry a restart vote during Racing, All racers must agree to restart. However if there is only one racer, anyone can cause a restart.


- Voting for a new map requires unanimity from racers during the Racing phase. Otherwise half or more of eligible voters must agree.


- Voting to boot requires at least two votes, as well as a clear majority.



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