2016 was another stalwart year for gaming. Watch Dogs 2 tops my list for one simple reason: Ubisoft's immense world-building talent.
Watch Dogs 2 has some of the best-looking, immersive, and interesting world-building I've seen. We're talking Grand Theft Auto levels--hell, some of the dynamic NPCs are more reactive than GTA V's NPCs. The game is predicated on basically turning the entire high-tech world into a playground for you enjoyment; as a hacker, you can pretty much manipulate the entire city, from transforming actual cars into remote controlled toys of destruction to hacking someone's phone and making it explode.
The storyline was irreverent and hilarious, if not a bit ridiculous and Mr. Robot-y at times. Watch Dogs 2 invigorated the franchise and allowed me to marvel at the amazing San Francisco-based cityscape with its quirky characters, plethora of secrets, and massive sardonic satirical snark.
There was always lots to do and the game suffered from the usual Ubisoft content overload, but Watch Dogs 2 broke a lot of this pacing with its bombastic style and in-your-face rebellious attitudes. The gameplay was pretty good, allowing for a chaotic mix of hacking and shoot-em-up savagery with 3D-printed guns.
But the real star of the show was the Bay Area, which served as a technical test-bed for Ubisoft's next-gen NPC and world-building. Everything from the lighting, the atmospheric effects, the physics systems, and of course the AI-based NPCs are all on point and create a really immersive and memorable experience.
- Final Fantasy XV
- Deus Ex Mankind Divided
Last updated: Jan 1, 2020 at 06:11 am CST
- Page 1 [Introduction]
- Page 2 [2010 - Halo: Reach]
- Page 3 [2011 - The Elder Scrolls V: Skyrim]
- Page 4 [2012 - Halo 4]
- Page 5 [2013 - Grand Theft Auto V]
- Page 6 [2014 - Destiny]
- Page 7 [2015 - Fallout 4]
- Page 8 [2016 - Watch Dogs 2]
- Page 9 [2017 - Assassin's Creed: Origins]
- Page 10 [2018 - Red Dead Redemption 2]
- Page 11 [2019 - Control]