Middle-earth: Shadow of War is a sequel to the popular Shadow of Mordor, which was powered by the Lithtech engine. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it's nothing.
Metro Exodus is one of the hardest tests that our graphics cards have to go through, with 4A Games' latest creation being one of the best looking games on the market. It is a serious test that pushes GPUs to their limits, and also features RTX technologies like DLSS.
Far Cry New Dawn was developed by Ubisoft, and is powered the Dunia Engine, an engine that has been modified over the years for Far Cry and last used in Far Cry 5. Dunia Engine itself was a modified version of CRYENGINE, scaling incredibly well on all sorts of hardware.
Shadow of the Tomb Raider is one of the latest games to join our graphics card benchmark lineup, with the game built using the Foundation engine as a base, the same engine in Rise of the Tomb Raider. Eidos Montreal R&D department made lots of changes to the engine during the development of Shadow of the Tomb Raider to make it one of the best-looking games out right now.
1440p Benchmark Performance Thoughts
There's some good performance to be had at 1440p, but it's not a resolution I feel comfortable recommending either the RX 480 or RX 5500 XT for. Once again, we have some good performance in Shadow of War with 42FPS on the RX 480 versus 46FPS on the RX 5500 XT -- nearly 10% more performance.
Metro Exodus is utterly unforgiving in its GPU torture, with the older Radeon RX 480 losing with just 23FPS versus the higher 31FPS on the Radeon RX 5500 XT. There's just 3FPS between the two cards in Far Cry New Dawn, while just 2FPS separate the RX 480 and RX 5500 XT in Shadow of the Tomb Raider.
Last updated: Dec 21, 2019 at 06:11 am CST