Half Life 2 (Lost Coast)
Version and / or Patch Used: Unpatched
Timedemo or Level Used: Custom Timedemo
Developer Homepage: http://www.valvesoftware.com
Product Homepage: http://www.half-life2.com
By taking the suspense, challenge and visceral charge of the original, and adding startling new realism, responsiveness and new HDR technology, Half-Life 2 Lost Coast opens the door to a world where the player's presence affects everything around him, from the physical environment to the behaviors even the emotions of both friends and enemies.
We benchmark Half Life 2 Lost Coast with our own custom timedemos as to avoid possible driver optimizations using the "record demo_name" command and loading the timedemo with the "timedemo demo_name" command - For a full list of the commands, click here.
Lost Coast without HDR shows performance at the lower resolution to be similar across the board. At the higher resolution we can clearly see the upside down stair like pattern that is created. While the X1800GTO from HIS is providing 66FPS, it is a very playable average.
When we turn on HDR we see a similar picture to our high resolution non-HDR testing.
While 1024 x 768 offers a playable setup across all cards with HDR enabled, when we move to 1600 x 1200 the only card that can put out a frame rate worth playing with is the X1900GT. Both X1800 cards minimum would be too low to offer a nice smooth and enjoyable frame rate in actual gaming.
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- Page 1 [Introduction]
- Page 2 [GeCube X1900GT - The Packaging]
- Page 3 [GeCube X1900GT - The Card]
- Page 4 [HIS X1800GTO - The Packaging]
- Page 5 [HIS X1800GTO - The Card]
- Page 6 [Benchmarks - Test System Setup and 3DMark05]
- Page 7 [Benchmarks - 3DMark06]
- Page 8 [Benchmarks - Half Life 2 (Lost Coast)]
- Page 9 [Benchmarks - F.E.A.R.]
- Page 10 [Benchmarks - Doom 3]
- Page 11 [Benchmarks - Quake 4]
- Page 12 [Benchmarks - High Quality AA and AF]
- Page 13 [Benchmarks - CPU Overclocking]
- Page 14 [Final Thoughts]