Middle-earth: Shadow of War is a sequel to the popular Shadow of Mordor, which was powered by the Lithtech engine. When cranked up to maximum detail, it will chew through your GPU and its VRAM like it's nothing.
Far Cry New Dawn was developed by Ubisoft, and is powered the Dunia Engine, an engine that has been modified over the years for Far Cry and last used in Far Cry 5. Dunia Engine itself was a modified version of CRYENGINE, scaling incredibly well on all sorts of hardware.
Shadow of the Tomb Raider is one of the latest games to join our graphics card benchmark lineup, with the game built using the Foundation engine as a base, the same engine in Rise of the Tomb Raider. Eidos Montreal R&D department made lots of changes to the engine during the development of Shadow of the Tomb Raider to make it one of the best-looking games out right now.
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