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Jedi: Fallen Order may have monetized multiplayer (Page 4)

Derek Strickland | Apr 10, 2019 at 11:00 pm CDT - 1 min, 1 sec time to read this page

Jedi: Fallen Order won't be like Battlefront I or II, nor will it be like Anthem.

In my predictions, Respawn's project will be singleplayer first, and then multiplayer second. The game won't be designed specifically for live services. We shouldn't see any kind of crazy grinding, elongated tedious crafting or gathering, or co-op. The core focus will be singleplayer, and gamers should expect chaotic action with a unique story arc that weaves into the films, alongside grand sweeping interstellar adventure.

If Jedi: Fallen Order features multiplayer, I'm thinking it'll be similar to Dragon Age: Inquisition's multiplayer in that it offers an optional live component that lets gamers jump into battles with random players or friends online.

Jedi: Fallen Order may have monetized multiplayer 2333 |

Everything we've outlined here along with what I've seen with EA's business model over the years tells me it should have some sort of monetization that's designed to make money over time.

I hope I'm wrong, and I hope that something as big as Star Wars could rely solely on full game sales to appease Disney and EA. I hope Jedi: Fallen Order only sells post-release DLC.

But today's gaming landscape has investors hungry for microtransaction billions and publishers are all too eager to serve them up.

Last updated: Sep 24, 2019 at 12:28 am CDT

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Derek Strickland

ABOUT THE AUTHOR - Derek Strickland

Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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