It's possible Jedi: Fallen Order could have an optional online mode to compliment the singleplayer experience. The difference here is that multiplayer would be kind of tacked-on, which is the reverse of how games are designed these days (look at Battlefront II, for example).
I'm thinking Jedi: Fallen Order's multiplayer would be like Jedi Academy and let players battle in lightsaber duels across multiple locales featured in the game. It would be monetized, of course, likely in a cosmetic structure similar to Apex Legends or Battlefront II. Players could earn or buy special lightsaber skins, outfits, and even colorful effects for Force powers.
I'm betting the component will be additive rather than something like Battlefront that's designed from the ground up as an addictive live game. There's also the possibility the multiplayer could tie into the story somehow, ie like Mass Effect 3 without its regulations, or maybe some sort of PVE horde mode.
Respawn has a lot of different routes it could take here, but monetization should be entirely cosmetic. Players should earn credits while playing, and be able to buy a premium currency--lets call them Force Gems--that can be used to buy stylized flair for their Jedi knights. We could even see some Sith come into play as well.
Now let's get on to the business models that underline my prediction.
Star Wars Jedi: Fallen Order - PC
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