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NVIDIA's next-gen Turing GPU: Biggest Leap Since GeForce 256 (Page 6)

Anthony Garreffa | Sep 14, 2018 at 8:00 am CDT - 3 mins, 55 secs time to read this page

Benchmarks Coming Soon

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NVIDIA's new Turing GPU architecture introduces an entire new core architecture, Tensor Cores into the GeForce family, RT cores into the GeForce family, advanced shading, the first card with VirtualLink, the first card with GDDR6... I mean, it just doesn't stop. AMD delivered new technologies with the introduction of the Radeon RX Vega, but it fell on its face. Sure, it had HBCC and HBM2, but they turned out to be virtually useless for gaming. NVIDIA isn't making that mistake with Turing.

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Look at this. This is the TU102, the full config of Turing as it stands - a huge 18.6 billion chip made on the 12nm node. It's freaking beautiful.

Final Thoughts

NVIDIA's new GeForce RTX 20 series is going to blow minds not just when it's released, but in the months post-launch. It really is the biggest leap in GPU technology since the GeForce 256 and that's a very, very big thing. It's not just real-time ray tracing, but we're talking about compute and AI, deep learning, and so much technological horsepower under the hood it's scary.

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I'm going to finish with this small story, something I've talked about previously in my now 18,000+ articles with TweakTown, a personal story that is straight from the heart.

Go look up 'anthony256'. That's my online handle, and it has been for 19 years - ever since the introduction of the GeForce 256. I still remember being utterly obsessed with Quake III Arena at the time and id Software were really pushing the new 32-bit color in the engine at the time, which was a huge upgrade from the 16-bit color that gamers were used to with the 3dfx Voodoo and Voodoo 2/3 cards at the time.

Living in Australia in the 90s and being an enthusiast was hard, as we couldn't get hardware anywhere near as easy as it was in the US at the time. It was near impossible to get just-launched hardware like NVIDIA's new GeForce 256 imported into Australia. But, I was determined to have the bleeding edge technology at the time.

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I remember being on the Overclockers Australia (OCAU) forums and IRC chat at the time (hell, my OCAU nickname is 'anthony256' as well and so was my IRC handle) and someone was importing the GeForce 256 (the Creative Labs 3D Blaster Annihilator Pro GeForce DDR). I had to have it. This wasn't a question, but it was an inevitability.

Once I had it in my hands and saw just how much additional horsepower it had over my then 3dfx Voodoo graphics card and my best mates' GeForce 256 SDR (there was a BIG difference between the SDR and DDR versions of the cards at the time), my mind was set. It influenced everything I was as a gamer at the time, so I changed my online handle to 'anthony256' because of the GeForce 256, and the rest is history.

Back then I was 16 years old, I was a gaming addict and LAN addict, hardware addict, tech news addict (I used to write for Voodoo Extreme if we have anyone that remembers VE3D! but then didn't write for 10+ years after that as I worked in IT retail). I went into IT retail and sold graphics cards for a living, all manners of computer parts, and then landed the gig here at TweakTown.


I ran one of the best Call of Duty: United Offensive (one of the best COD games) and we were #1 on the largest COD:UO ladder in Australia, everyone knew me as anthony256. Everyone. I've had that name for close to 20 years, and it's all in celebration of the original GeForce 256 and now here we are... with the largest leap since T&L on the GeForce 256 with the new GeForce RTX 20 series and the exciting new Turing GPU architecture.

Most people couldn't see what I saw back then with the GeForce 256, but look at how far NVIDIA has come since then. They are the undisputed champion of GPUs, and Turing only doubles down on that. I've already asked NVIDIA when AI will start telling the company how to make them better GPUs... and I think we'll see that inside of 10 years, if they aren't already tapping AI to design new GPUs.

The GeForce 256 was one of the largest leaps in GPU technology at the time, and I really wanted to make this personal. I'm going to be testing this card and its architecture for the next 6 months of my life, and I can't wait. I hope you're ready to take the journey with me!

Last updated: Apr 7, 2020 at 12:34 pm CDT

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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