DLSS Improves Performance - NVIDIA Magic?!
Wait, DLSS enabled = more performance? That's what NVIDIA is promising... in the Unreal Engine 4 demo of 'Infiltrator' from Epic Games. DLSS enabled sees performance over DOUBLE from the GeForce GTX 1080 Ti.
NVIDIA has some screenshots that they had in the Editor's Day reveal, but I will provide better examples when I have the cards, drivers, and the NDA is up. I'm only displaying these so you know what I'm looking at, except the only new information I have is that I saw it in person in Germany. Again, I'll judge it when it's in front of me with real GTX 1080 Ti vs RTX 2080 Ti in TAA and DLSS (on both cards).
I was the first person in Germany to raise this question: why were NVIDIA only showing off the GeForce GTX 1080 Ti running TAA and the GeForce RTX 2080 Ti running DLSS. I wanted to see the RTX 2080 Ti running TAA to see if we could expect the same doubling in performance that DLSS on the new Turing GPU architecture provides. I wanted to see if in raw performance with TAA enabled, whether the RTX 2080 Ti would still maintain a huge 100% performance improvement.
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