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NVIDIA's next-gen Turing GPU: Biggest Leap Since GeForce 256 (Page 4)

By Anthony Garreffa on Sep 14, 2018 08:00 am CDT

DLSS Improves Performance - NVIDIA Magic?!


Wait, DLSS enabled = more performance? That's what NVIDIA is promising... in the Unreal Engine 4 demo of 'Infiltrator' from Epic Games. DLSS enabled sees performance over DOUBLE from the GeForce GTX 1080 Ti.


NVIDIA has some screenshots that they had in the Editor's Day reveal, but I will provide better examples when I have the cards, drivers, and the NDA is up. I'm only displaying these so you know what I'm looking at, except the only new information I have is that I saw it in person in Germany. Again, I'll judge it when it's in front of me with real GTX 1080 Ti vs RTX 2080 Ti in TAA and DLSS (on both cards).

I was the first person in Germany to raise this question: why were NVIDIA only showing off the GeForce GTX 1080 Ti running TAA and the GeForce RTX 2080 Ti running DLSS. I wanted to see the RTX 2080 Ti running TAA to see if we could expect the same doubling in performance that DLSS on the new Turing GPU architecture provides. I wanted to see if in raw performance with TAA enabled, whether the RTX 2080 Ti would still maintain a huge 100% performance improvement.

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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