My final thoughts on the Radeon RX 56 and Radeon RX 64 Liquid Cooled Edition are at the end of the review, from an enthusiasts perspective. But, here we'll talk about the performance of AMD's new Vega-based graphics cards at 1080p, 1440p, 4K, and 3440x1440.
The bone I have to pick with AMD is that Radeon RX 580 is marketed as a 1080p and 1440p gaming card, and the RX 56/64 are 1440p/3440x1440/4K gaming cards.
Starting at 1080p, we have 120FPS+ in Metro: Last Light Redux on both cards, stellar performance. In a gorgeous game like Rise of the Tomb Raider, we're seeing nearly 100FPS average at 1080p on Vega 56, while we have 114FPS on Vega 64 - just 2FPS away from the GTX 1080.
But one of my favorite tests is Middle-earth: Shadow of Mordor as its hard on the memory interface, and this is where HBM2 shines. We're looking at a huge 139FPS average from the Radeon RX Vega 56... which is 10FPS faster than the GTX 1070. Then the RX Vega 64 pushes 176FPS average, which is neck-and-neck with the GTX 1080 Ti... yes, the GTX 1080 Ti.
Shifting over to a more enthusiast resolution of 2560x1440 and starting with Metro: Last Light Redux again, the Radeon RX Vega 56 and RX Vega 64 are both neck and neck with the GTX 1070 and GTX 1080, respectively.
The same neck and neck performance is experienced in ROTTR, with 87FPS average at 1440p on the Radeon RX Vega 64. Shadow of Mordor performs extremely well again, with the RX Vega 56 beating the GTX 1070, but RX Vega 64 loses to the GTX 1080 by just 4FPS. Still a great result.
This is where the fun begins, as we start with M:LL once again - and the RX Vega 56 is just 1FPS from the GTX 1070, while the RX Vega 64 performance tops the GTX 1080 by 1FPS. Enough to win, but the minimum FPS is atrocious.
Rise of the Tomb Raider performance is nothing to complain about, with NVIDIA beating performance (at least by 1FPS and 2FPS, respectively). 50FPS average at 4K on a single RX Vega 64 is impressive - but look at the GTX 1080 Ti - it just murders the competition. Again, GTX 1080 Ti uses FAR LESS POWER than RX Vega 64 Liquid Cooled Edition, as well.
Shadow of Mordor @ 4K is where I expected HBM2 to come into play, and while it did - it wasn't to the massive performance expectations I had. RX Vega 56 still beats the GTX 1070 by 4FPS but loses to the GTX 1080 by 1FPS.
Ah... my favorite resolution: 3440x1440. This is another resolution where the Radeon RX Vega hits its stride, with M:LL performance that rivals NVIDIA's GeForce GTX 1070 and GTX 1080.
Rise of the Tomb Raider wasn't a good experience for the RX Vega 64, which gets slapped around by the GTX 1080. But the RX Vega 56 is impressive here, matching the 62FPS average of the GTX 1070 in ROTTR.
But it's the Shadow of Mordor performance that surprises, with a huge 85FPS on the RX Vega 56 - beating the 64FPS on the GTX 1070 and 99FPS average for the Vega 64 that beats the 79FPS on GTX 1080. All cards lose to GTX 1080 Ti, which is no surprise.
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- Page 1 [Introduction & Late Review Sample]
- Page 2 [Radeon Packs... A Good Deal?]
- Page 4 [Detailed Specs: RX Vega 56 & Vega 64]
- Page 4 [Test System]
- Page 5 [Benchmarks - Synthetic]
- Page 6 [Benchmarks - 1080p]
- Page 7 [Benchmarks - 1440p]
- Page 8 [Benchmarks - 4K]
- Page 9 [Benchmarks - 3440x1440]
- Page 10 [Performance Analysis]
- Page 11 [Overclocking, Power Consumption, Temps]
- Page 12 [What's Hot, What's Not]
- Page 13 [Performance Thoughts + Final Thoughts]
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