2.) Star Wars Battlefront (EA DICE)
The expectations for Star Wars Battlefront were huge. I mean, DICE had just come in off the failure that was Battlefield Hardline, straight into the world of Star Wars. With huge expectations for Star Wars: The Force Awakens, EA and DICE had their work cut out for them. With a little over two years of being in the development oven and the biggest beta in EA's history , Star Wars Battlefront was released - and gamers across the world sighed collectively.
There was no single-player campaign, it felt like a much smaller game than Star Wars: Battlefront II (that gets confusing quick), and the player base died off virtually instantaneously. There are some incredible mods for Star Wars Battlefront, with the 'real life' mod looking absolutely insane at 4K 60FPS. But the player base is the killer for Battlefront, as it has essentially died off already, with it being dominated by the likes of Fallout 4, Valve's Team Fortress 2, and even... Euro Truck Simulator 2.
EA came out fanning the Battlefront flames, with company CFO Blake Jorgensen saying that EA designed Star Wars Battlefront to be "much more accessible product to a wide age group". He added: "Star Wars Battlefront is a first-person shooter, but it is one of the only teen-rated first-person shooters. So, an 8-year-old could play with his father on the couch, as well as a teenager or 20-year-old could play the game and enjoy it. It is more accessible". Jorgensen also said: "And for the hardcore, it may not have the depth that they wanted in the game".
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- Page 1 [Introduction]
- Page 2 [Number 5 - Assassin's Creed: Syndicate (Ubisoft)]
- Page 3 [Number 4 - Call of Duty: Black Ops 3 (Activision)]
- Page 4 [Number 3 - The Witcher 3 (CD Projekt RED)]
- Page 5 [Number 2 - Star Wars Battlefront (EA DICE)]
- Page 6 [Number 1 - Batman: Arkham Knight (Warner Bros.)]
- Page 7 [Let's Hope 2016 is a Better Year for Gaming]