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AMD Talks About its RTG Visual Technologies Roadmap for 2016 (Page 3)

By Anthony Garreffa on Dec 9, 2015 at 01:15 am CST - 1 min, 26 secs reading time for this page

Don't Worry, There's No Adam Sandler Here, Folks

Displays are exciting as they are, with gaming displays reaching 144/165Hz with AMD FreeSync and NVIDIA G-Sync technology inside, and then we have the huge push for UltraWide displays ushering in up to 3440x1440 of pure gaming bliss. But where to from here? It's not just gaming, as professional monitors are a very important part of the market, and so is the cinema/HT market.

AMD Talks About its RTG Visual Technologies Roadmap for 2016 05 | TweakTown.com

This is where HDR or High Dynamic Range comes into play with the Radeon Technologies Group saying that "we need more than pixels", and it's true. We can't just continue driving into 5K, and then 6K, 8K, 12K and so on. We need other technologies that improve the color reproduction and detail, and this is something HDR will deliver.

AMD Talks About its RTG Visual Technologies Roadmap for 2016 06 | TweakTown.com

RTG is 'chasing the human vision system', where with the current SDR technology we're not seeing all of the human dynamic range. The human eye of capable of seeing the full spectrum of colors and contrast, but displays bake this down into what you see - and HDR is capable of far more than that.

AMD Talks About its RTG Visual Technologies Roadmap for 2016 07 | TweakTown.com

How will RTG achieve this with Radeon graphics? High-Performance Tonemapping Algorithm is one part of it, which you can see above.

AMD Talks About its RTG Visual Technologies Roadmap for 2016 08 | TweakTown.com

AMD's internal R&D is working on enabling HDR support for Radeon GPUs in 2016, something that will include the Radeon R9 300 series and the new 2016 Radeon GPUs. RTG is hoping to see mass market displays sporting HDR technology in the second half of 2016.

AMD also noted that they are working to get workstation and PC gaming into HDR in 2016, adding that Hollywood already has "end-to-end content" with HDR.

Last updated: Jan 30, 2019 at 10:26 pm CST

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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