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AMD Radeon R9 Fury X in 4-Way CrossFire at 11,520 x 2160 (Triple 4K) (Page 5)

By Anthony Garreffa on Oct 2, 2015 08:50 am CDT

Performance at 11,520 x 2160

I'm an enthusiast who loves 60FPS+ gaming, anything below this isn't good enough. If you're going to be spending close to $10,000 on a gaming PC you're going to want to hit at least 60FPS, right? Well, even with four of the fastest GPUs on the planet, you're not going to be able to do that in most games at 11,520 x 2160 with the details maxed out.

amd-radeon-r9-fury-4-way-crossfire-11-520-2160-triple-4k_04

Battlefield 4 gets close, with three cards hitting 57FPS average while 4-way Fury X reaches 69FPS average. This is more than playable, but if you drop the detail level down to medium the VRAM doesn't get completely saturated, and the entire experience is much better, hovering at around 100FPS average.

GRID: Autosport is a little better on the cards, but the scaling beyond 2-way is useless. Moving onto Metro: Last Light Redux - no amount of Fury X cards can maintain 30FPS let alone 60FPS. But, the VRAM consumption is a big problem with that, something we're going to talk about soon.

I didn't expect Middle-earth: Shadow of Mordor to be any better, as the game requires 6GB of VRAM to function with everything cranked up to maximum. We see a great improvement moving to a 2-way CF setup, but beyond that the performance is much worse. We see a slight uptick in performance with the 4-way CF over 3-way, but it's poorer performance than with 2-way Fury X.

Tomb Raider always scales incredibly well on multi-GPU setups, with the 4-way Radeon R9 Fury X at 11,520 x 2160 being no exception. It's the best example of multi-GPU, multi-monitor gaming and how well it can scale. We have nearly perfect scaling with four cards in CrossFire on our triple 4K setup.

Grand Theft Auto V was best with just one card, with our VRAM being utterly exhausted, the minimum FPS is just 0FPS on all configurations. The performance begins to worsen every time a card is added, which is something you can't get around right now.

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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