All tests were run with 4 times FSAA and 4 times Antistrophic Filtering enabled with the screen resolution set to 1024 X 768.
When running these aggressive detail settings in 1600 x 1200, games really do become unplayable and if people are after image quality they will have to drop the resolution back down to reach playable levels.
1024x768 was chosen as it is still the preferred playable resolution with these settings enabled.
We can see that in 3DMark05 the X700PRO leaps well and truly ahead of the 6600GT as we saw in our non AA and AF test.
While we did have intentions to test the cards with Unreal Tournament 2004 due to the reasons mentioned previously we weren't able too.
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- X700PRO vs. 6600GT - Page 1 [Introduction]
- X700PRO vs. 6600GT - Page 2 [ATI X700PRO - Overview from ATI]
- X700PRO vs. 6600GT - Page 3 [ATI X700PRO - The Card]
- X700PRO vs. 6600GT - Page 4 [nVidia 6600GT - Overview from nVidia]
- X700PRO vs. 6600GT - Page 5 [nVidia 6600GT - The Card and SLI]
- X700PRO vs. 6600GT - Page 6 [Benchmarks - Test System Setup and 3DMark2001 SE]
- X700PRO vs. 6600GT - Page 7 [Benchmarks - 3DMark03 and 3DMark05]
- X700PRO vs. 6600GT - Page 8 [Benchmarks - Doom 3]
- X700PRO vs. 6600GT - Page 9 [Benchmarks - Quake 3 Arena]
- X700PRO vs. 6600GT - Page 10 [Benchmarks - High Quality]
- X700PRO vs. 6600GT - Page 11 [Conclusion]
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