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Smartphone Showdown - Galaxy S5, Note 3, Xperia Z2, G3 and Nexus 5 (Page 2)

By Anthony Garreffa on Oct 28, 2014 04:04 pm CDT

Software Used

I've decided to use three pieces of mobile software to benchmark our devices, starting with Basemark X, then we head into 3DMark and finish with GFXBench 3.0. Basemark X has a bunch of great benchmarks for us to see different parts of the phone perform better (or worse), while 3DMark is a staple benchmark, finishing with GFXBench 3.0 that has some upgraded, and new benchmarks we're going to see the numbers on.

For our first test, we run Basemark X Gaming Performance test at 1080p with and without anti-aliasing at the high quality setting. This will provide us with a good look at one of the harder benchmarks Basemark X has to offer, to see who comes out on top.


As you can see, Sony tops this benchmark, but it had some hot competition on its heels. We have LG and its G3 right behind it, and both the Galaxy S5 and Galaxy Note 3 from Samsung aren't far behind it either. The slightly older, but much cheaper Nexus 5 doesn't actually do too bad in this test, considering it's the cheapest smartphone in this battle.

Next up, we have the results from the Gaming Performance score, but this time split into frames per second for the separate tests: Hangar and Dunes. We ran this test identical to our first test, with the high quality option enabled, and we ran it twice - once at 1080p, and again with 8x AA enabled.


Sony does it again, with the Xperia Z2 taking the lead, but not by much.

Futuremark's 3DMark has been a staple of benchmarking for what seems forever, so we gave the mobile version of it a whirl for our testing. We only ran the Ice Storm Unlimited test for this one.


Sony was on a roll until 3DMark, where both the Galaxy S5 and Galaxy Note 3 from Samsung beat the Xperia Z2, slightly. LG falls behind with the G3 in this test, while the Nexus 5 surprisingly does well, beating the G3 and coming up on the Xperia Z2.

Now we move onto some testing with GFXBench 3.0, with three separate tests. The first of which is the Manhattan and T-Rex tests, done at 1080p.


This is where things get really interesting, with the Xperia Z2 losing to the Galaxy S5, by 0.2FPS in both tests. The G3 starts to really lose its power here, but the Nexus 5 shows off that it is still a force to be reckoned with.

Our next test with GFXBench 3.0 is its Fill Rate benchmark, run at 1080p.


Sony continues its rampage here, beating out the competition. LG falls behind once again, allowing both of the Samsung devices to pin it down, while the Nexus 5 is puffing in last position.

The last of our GFXBench 3.0 benchmarks is the ALU test, once again we run this at 1080p.


This is a much tighter test, with all of our smartphones apart from the Nexus 5 scoring within a few percent of one another. But, Sony still comes out on top, just.

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games to be built around consoles. With FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with high-end, custom-built PCs. His addiction to GPU technology is unwavering, and with next-gen NVIDIA GPUs about to launch alongside 4K 144Hz HDR G-Sync gaming monitors and BFGDs (65-inch 4K 120Hz HDR G-Sync TVs) there has never been a time to be more excited about technology.

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