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Are consoles holding back gaming tech? (Page 8)

Anthony Garreffa | Mar 29, 2011 at 1:20 pm CDT - 1 min, 27 secs time to read this page

Final Thoughts

Is this sending a warning to NVIDIA and AMD? - The development of games on consoles and the requirements for PC hardware on the latest games not being that high? - What happens next year? In two years time? Three years time? When the latest AAA titles are capable of being run off of integrated or APU-based graphics?

Intel's Sandy Bridge is making this path happen and will only get stronger as the years go on, and the same goes for AMD with their APU. Why would you buy a $300 GPU, let alone four $500 GPUs if you could just run the games at full HD at 30 frames per second on integrated graphics?

Are consoles holding back gaming tech? 22 |

There goes the big towers, requirements for motherboards with PCIe slots, PSU requirements, etc. There are so many companies down the food chain that will be affected and are being affected right now.

We will never get honest answers out of game developers; they have sold PC gamers out for the quick cash of console gaming. Hardware companies are in cahoots with them as they're providing the hardware and I'm guessing next-gen console hardware is being developed as we speak.

What happens to high-end PC gaming in the next two years? I think we're seeing it being watered down heavily now - the damage is done. DX10 and 11 have both passed us without much change in gaming. We're still in a DX9-based console driven world and I for one, am sick of it.

I don't buy CPU's to overclock them to 4GHz+, SLI builds, 1200W+ power supplies, 3 x screens for Eyefinity or Surround Vision to put up with console ported games. But, like an out-of-control-spending-like-crazy-signing-blank-cheques-for-wars-that-they-shouldn't-interfere-in government....

I am powerless. WE, are powerless.

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Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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