Far Cry 2
The Dunia Engine was built specifically for Far Cry 2 by the award-winning Ubisoft Montreal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more.
Averages across the board are up; minimums are also, except 2560 x 1600 which seems slightly lower. Still, a very good number, just a little weird.
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- Page 1 [Introduction]
- Page 2 [The Setup]
- Page 3 [Test System Setup and 3DMark Vantage]
- Page 4 [Unigine Heaven Benchmark]
- Page 5 [Benchmarks - CINEBENCH]
- Page 6 [Benchmarks - Resident Evil 5]
- Page 7 [Benchmarks - BattleForge]
- Page 8 [Benchmarks - Tom Clancy's H.A.W.X.]
- Page 9 [Benchmarks - Darkest of Days]
- Page 10 [Benchmarks - Far Cry 2]
- Page 11 [Benchmarks - Batman Arkham Asylum]
- Page 12 [Benchmarks - Dark Void]
- Page 13 [Benchmarks - High Quality AA and AF]
- Page 14 [Benchmarks - Elcomsoft Wireless Security Auditor]
- Page 15 [Benchmarks - Badaboom]
- Page 16 [Temperature and Sound Tests]
- Page 17 [Power Consumption Tests]
- Page 18 [Total Performance Rating (TPR)]
- Page 19 [Total Value Rating (TVR)]
- Page 20 [Final Thoughts]
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