Version and / or Patch Used: 1.4
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.darkestofdays.com/index.php
Product Homepage: http://www.darkestofdays.com/index.php
Darkest of Days takes the player through time into historic battles in an effort to save key individuals from certain death. The battles range from Custer's Last Stand at the Battle of the Little Bighorn in 1876 to fighting in Pompeii as ash and fire rain down from an erupting Mt. Vesuvius in 79 AD. Other locations include the battles of Antietam and Tannenberg, and a German World War II P.O.W. camp. There are different missions in every time period and the game takes about 4 hours to complete.
The game features over twenty weapons, both from the original time period as well as those brought back from the future. In addition, there are artillery weapons from different time periods to assist in battle.
Note: With the PhysX set to Medium or High Darkest of Days take advantage of the NVIDIA PhysX abilities. For that reason we will test ATI cards at the Low preset, NVIDIA based cards though will be tested at Low and High.
PhysX set to Low w/out PhysX based Card
Most games these days are based on DirectX 9, 10 or 11; Darkest of Days uses OpenGL which is a lot less common these days. For that reason it seems performance is a bit all over the place as it's probably not something that ATI concentrates on.
Last updated: Apr 7, 2020 at 12:29 pm CDT
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- Page 1 [Introduction]
- Page 2 [Test System Setup and 3DMark Vantage]
- Page 3 [Unigine Heaven Benchmark (DX11)]
- Page 4 [Benchmarks - Resident Evil 5]
- Page 5 [Benchmarks - Far Cry 2]
- Page 6 [Benchmarks - Darkest of Days]
- Page 7 [Benchmarks - BattleForge]
- Page 8 [Benchmarks - Tom Clancy's H.A.W.X.]
- Page 9 [Benchmarks - High Quality AA and AF]
- Page 10 [Final Thoughts]