World in Conflict
Version and / or Patch Used: 188.8.131.52
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.massive.se
Product Homepage: http://www.worldinconflict.com
World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10).
The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game is sure to put plenty of stress on even the latest graphics cards and we use the built-in benchmarking for our testing.
At the lower resolution there was no change. Moving to 1920 x 1200 we saw the NVIDIA card perform better, while the ATI one again scored the same. At 2560 x 1600 we saw the ATI card drop about 8% in the minimum.
As for the averages, we can see that the performance was the same to better with the ATI offering, giving us an increase in two of our three results including a 2.2% jump at 2560 x 1600 which is where we saw the larger drop in the minimum department.
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- Page 1 [Introduction]
- Page 2 [Test System Setup and 3DMark Vantage]
- Page 3 [Benchmarks - CINEBENCH R10]
- Page 4 [Benchmarks - World in Conflict]
- Page 5 [Benchmarks - Crysis Warhead]
- Page 6 [Benchmarks - Far Cry 2]
- Page 7 [Benchmarks - S.T.A.L.K.E.R. - Clear Sky]
- Page 8 [Benchmarks - High Quality AA and AF]
- Page 9 [Final Thoughts]