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Unleashing NVIDIA's GTX 295 Graphics Card (Page 3)

Shawn Baker | Mar 21, 2009 at 11:00 pm CDT - 0 mins, 59 secs reading time for this page
Manufacturer: none

World in Conflict

Version and / or Patch Used: 1.0.0.5

Timedemo or Level Used: Built-in Test

Developer Homepage: http://www.massive.se

Product Homepage: http://www.worldinconflict.com

World in Conflict is a real-time strategy video game by Massive Entertainment and to be published by Sierra Entertainment for Windows (DX9 and DX10) and the Xbox 360.

The game is set in 1989 where economic troubles cripple the Soviet Union and threaten to dissolve it. However, the title pursues a "what if" scenario where, in this case, the Soviet Union does not collapse and instead pursues a course of war to remain in power. It is an intensive new game is sure to put plenty of stress on even the latest graphics cards and we use the built-in benchmarking for our testing.

Unleashing NVIDIA's GTX 295 Graphics Card

Unleashing NVIDIA's GTX 295 Graphics Card

Moving to a real world game, we can see that as we move up in the MHz department we see some really good gains. At stock clocks you can see we're hitting a bit of a wall and at the higher resolution the minimum is a little higher. But as we start climbing up we see some good gains with the 3.8GHz setup which well and truly smashes the 30FPS minimum at 2560 x 1600.

Last updated: Apr 7, 2020 at 12:27 pm CDT

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Shawn Baker

ABOUT THE AUTHOR - Shawn Baker

Shawn takes care of all of our video card reviews. From 2009, Shawn is also taking care of our memory reviews, and from May 2011, Shawn also takes care of our CPU, chipset and motherboard reviews. As of December 2011, Shawn is based out of Taipei, Taiwan.

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