Game Level Loading Time
Here we manually time (with a stop watch) game level loading times.
We loaded our test maps in Half Life 2, Doom 3 and Quake 4. We did the tests over three attempts on each and used the average time to give a fair example. Due to the human factor, there is a light reaction time delay because no one is able to hit the button on the exact millisecond, however, all were right on the point of full load in each map.
Here nVidia just pulls ahead of the Highpoint but not by a huge amount.