After downloading the software and installing it, this is what is shown when it is opened. The left side offers ten locations to set a Macro, and also offers a button to reset all of the functionality back to default. At the right, it shows all of the keys that can be used to assign a macro to, on the five various profiles along the top. There are of course the profile buttons, Function button, and the Windows key, that cannot be reprogrammed.
In this image, we are setting things up from profile one, and we randomly picked the T-key to assign the first macro. Once the key is selected, the M1 offers a dropdown box of standard commands you can choose; the ability to launch an application, or program your own specific Macro to said key.
The Macro editor is basic, and simple to use. I recorded something simple at the left by using the record button at the top, and when the settings gear is clicked, a second window opens for single fire, continuous fire while pressed, or continuous fire until the next button on the keyboard is read. The folder buttons will allow the import and export of any Macros you may have already developed, as well as offloading whole profiles when you need more than five games worth.