We've got a bunch of cards in our graphs here today, with a lot of the focus of course being on the higher-end segment from both NVIDIA, and AMD. So, along with our Sapphire R9 290 4GB CrossFire setup, on the single card front we have the Sapphire R9 280X 3GB TOXIC, reference R9 290 4GB, reference R9 290X 4GB running in "Uber Mode," along with the same card overclocked to 1065MHz on the core, and 5252MHz QDR.
Along with these, we've also got a couple of CrossFire setups, which include two of the MSI R9 280X 2GB Twin Frozr Gaming OC, and two of the HIS R9 290X 4GB cards together. On the NVIDIA side of things, we've got the MSI GTX 780 Lightning 3GB (which is running at over 1000MHz on the core), along with the EVGA GTX TITAN 6GB SuperClocked, and reference GTX 780 Ti 3GB to round things off.
The FPS Numbers Explained
When we benchmark our video cards and look at the graphs, we aim to get to a certain level of FPS which we consider playable. While many may argue that the human eye can't see over 24 FPS or 30 FPS, any true gamer will tell you that as we climb higher in Frames Per Seconds (FPS), the overall gameplay feels smoother. There are three numbers we're looking out for when it comes to our benchmarks.
30 FPS - It's the minimum number we aim for when it comes to games. If you're not dropping below 30 FPS during games, you're going to have a nice, and smooth, gaming experience. The ideal situation is that even in a heavy fire fight, the minimum stays above 30 FPS, making sure that you can continue to aim easily, or turn the corner with no drama.
60 FPS - It's the average we look for when we don't have a minimum coming at us. If we're getting an average of 60 FPS, we should have a minimum of 30 FPS or better, and as mentioned above, it means we've got some smooth game play happening.
120 FPS - The new number that we've been hunting down over recent months. If you're the owner of a 120 Hz monitor, to get the most out of it, you want to get around the 120 FPS mark. Moving from 60 FPS / 60 Hz to 120 FPS / 120 Hz brings with it a certain fluidity that can't really be explained, but instead has to be experienced. Of course, if you're buying a 120 Hz monitor to take advantage of 3D, an average of 120 FPS in our benchmark means that in 3D, you will have an average of 60 FPS, which again means you should expect some smooth gameplay.
Why are some graphs incomplete?
Adding new game benchmarks is a long, tedious, and time consuming task as every video card has to be re-tested in those new benchmarks. Because of this, we have always just evaluated our benchmark line up every six months. To stay up to date and current with the latest benchmarks and games available, we've changed our approach to adding new benchmarks.
Our benchmark line up will progress and be updated as newer, more intensive games with benchmarks come to light. While this will mean that initially you may only see a single video card in those particular graphs, as the weeks go on, and we test more and more video cards, the results will grow quickly. This will help keep our benchmark line up as up to date as possible as we introduce and remove games on a constant basis.
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- Page 1 [Introduction and Package]
- Page 2 [The Card and Specifications]
- Page 3 [Benchmarks - Test System Setup]
- Page 4 [Benchmarks - 3DMark 11]
- Page 5 [Benchmarks - 3DMark Fire Strike]
- Page 6 [Benchmarks - Unigine Heaven Benchmark]
- Page 7 [Benchmarks - Phantasy Star Online 2]
- Page 8 [Benchmarks - Lost Planet 2]
- Page 9 [Benchmarks - Just Cause 2]
- Page 10 [Benchmarks - F1 2012]
- Page 11 [Benchmarks - Metro Last Light]
- Page 12 [Benchmarks - Dirt Showdown]
- Page 13 [Benchmarks - Nexuiz]
- Page 14 [Benchmarks - Sniper Elite V2]
- Page 15 [Benchmarks - Sleeping Dogs]
- Page 16 [Benchmarks - Hitman Absolution]
- Page 17 [Benchmarks - Tomb Raider]
- Page 18 [Benchmarks - BioShock Infinite]
- Page 19 [Benchmarks - Battlefield 4]
- Page 20 [Benchmarks - High Quality AA and AF]
- Page 21 [Temperature Test]
- Page 22 [Sound Test]
- Page 23 [Power Consumption Test]
- Page 24 [Pricing, Availability and Final Thoughts]
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