High Quality AA and AF
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here, we see video cards go from playable FPS, to an unplayable FPS, and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
Metro: Last Light sees some strong gains with the second card thrown into the mix, but you can see that the intensity of the game means that even with this expensive setup, 2560 x 1600 still isn't an option with AA and AF turned on. Looking above, 1920 x 1200 isn't an issue though.
Just Cause 2 performance looks great at both resolutions, and you can see adding the second card simply improves on already very playable numbers.
Sleeping Dogs is extremely intensive with AA and AF turned on. You can see that adding the second card into the mix helps push out playable FPS at both resolutions though. Even if at 2560 x 1600, it is by just 1 FPS.
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- Page 1 [Introduction and Package]
- Page 2 [The Card and Specifications]
- Page 3 [Benchmarks - Test System Setup]
- Page 4 [Benchmarks - 3DMark 11]
- Page 5 [Benchmarks - 3DMark Fire Strike]
- Page 6 [Benchmarks - Unigine Heaven Benchmark]
- Page 7 [Benchmarks - Phantasy Star Online 2]
- Page 8 [Benchmarks - Lost Planet 2]
- Page 9 [Benchmarks - Just Cause 2]
- Page 10 [Benchmarks - F1 2012]
- Page 11 [Benchmarks - Metro Last Light]
- Page 12 [Benchmarks - Dirt Showdown]
- Page 13 [Benchmarks - Nexuiz]
- Page 14 [Benchmarks - Sniper Elite V2]
- Page 15 [Benchmarks - Sleeping Dogs]
- Page 16 [Benchmarks - Hitman Absolution]
- Page 17 [Benchmarks - Tomb Raider]
- Page 18 [Benchmarks - BioShock Infinite]
- Page 19 [Benchmarks - Battlefield 4]
- Page 20 [Benchmarks - High Quality AA and AF]
- Page 21 [Temperature Test]
- Page 22 [Sound Test]
- Page 23 [Power Consumption Test]
- Page 24 [Pricing, Availability and Final Thoughts]
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