All tests were run with 4 times FSAA and 16 times Antistrophic Filtering enabled with the screen resolution set to 1024 X 768 @ 32 Bit.
When running these aggressive detail settings in 1600 x 1200, games really do become unplayable and if people are after image quality they will have to drop the resolution back down to reach playable levels. 1024x768 was chosen as it is still the preferred playable resolution with these settings enabled.
Halo PC - Combat Evolved
Unreal Tournament 2003
Once again the crown belongs to Gigabyte.
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- Gigabyte 5950 Ultra - Page 1 [Introduction]
- Gigabyte 5950 Ultra - Page 2 [Specifications]
- Gigabyte 5950 Ultra - Page 3 [Features]
- Gigabyte 5950 Ultra - Page 4 [Benchmarks - Test System Setup and 3DMark03]
- Gigabyte 5950 Ultra - Page 5 [Benchmarks - Code Creatures]
- Gigabyte 5950 Ultra - Page 6 [Benchmarks - Comanche 4]
- Gigabyte 5950 Ultra - Page 7 [Benchmarks - Quake 3 Arena]
- Gigabyte 5950 Ultra - Page 8 [Benchmarks - Aquamark3]
- Gigabyte 5950 Ultra - Page 9 [Benchmarks - Halo PC - Combat Evolved]
- Gigabyte 5950 Ultra - Page 10 [Benchmarks - Jedi Knight II]
- Gigabyte 5950 Ultra - Page 11 [Benchmarks - Unreal Tournament 2003]
- Gigabyte 5950 Ultra - Page 12 [Benchmarks - High Detail]
- Gigabyte 5950 Ultra - Page 13 [Conclusion]
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