High Quality AA and AF
While we test all our games with maximum in-game settings, turning on Anti-Aliasing (AA) and Antistrophic Filtering (AF) helps take the intensity of our testing to another level.
Here we see video cards go from playable FPS to an unplayable FPS and the real power houses continue to help break that 60 FPS mark we always aim for to provide a smooth gaming experience.
On these lower-end cards, Far Cry 2 does struggle. Overclocked, though, you can see we're able to break into the 30 FPS minimum range and 60 FPS average range at 1920 x 1200. Just sneaking in, though, 2560 x 1600 is not an option.
We see no movement at 2560 x 1600 and just an extra 2 FPS at 1920 x 1200. While the latter does equate to around a 15% increase in performance, 16 FPS is a number that really does nothing for us.
While we do see a performance bump at both resolutions, we're still a decent chunk away from the 60 FPS number we need making the game unplayable with these settings.
Finishing up with Sleeping Dogs, we continue to see a slight increase in performance. As you'd expect, though, the numbers continue to just be too low for the game to be playable.