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Gigabyte Maya II Radeon 9800 Pro Review - Specifications

Whatever happened to the olden days when a video card was just something to throw into your system to ensure a screen display? Thankfully they are long gone! With modern advancements in graphics, we are getting ever closer to the day when we can have realism that is near true and speeds that never cause a flicker. Come join Cameron "Sov" Johnson as he takes a look at the next level of graphics adapters as he delves into the Gigabyte version of the Radeon 9800 Pro. It isn't just another pretty card!

| AMD Radeon GPU in Video Cards | Posted: Jul 12, 2003 4:00 am
TweakTown Rating: 9.0%      Manufacturer: Gigabyte

Specifications of the Gigabyte Maya II R9800 Pro

 

Graphics Technology

 

RADEON™ 9800 PRO graphics technology

 

Memory Configuration

 

128MB of double data rate SDRAM

 

Operating Systems Support

 

Windows XP

 

Windows 2000

 

Windows Me

 

Features

 

Eight parallel rendering pipelines

 

Four parallel geometry engines

 

256-bit DDR memory interface

 

AGP 8X support

 

SMARTSHADER™ 2.1

 

Full support for Microsoft DirectX 9.0 programmable vertex and pixel shaders in hardware

 

2.0 Vertex Shaders support vertex programs up to 65,280 instructions with flow control

 

2.0 Pixel Shaders support up to 16 textures per rendering pass

 

New F-buffer technology supports pixel shader programs with unlimited instructions

 

128-bit, 64-bit & 32-bit per pixel floating point color formats

 

Multiple Render Target (MRT) support

 

Shadow volume rendering acceleration

 

Complete feature set also supported in OpenGL via extensions

 

SMOOTHVISION™ 2.1

 

2x/4x/6x full scene anti-aliasing modes

 

Adaptive algorithm with programmable sample patterns

 

2x/4x/8x/16x anisotropic filtering modes

 

Adaptive algorithm with bi-linear (performance) and tri-linear (quality) options

 

HYPER Z™ III+

 

3-level Hierarchical Z-Buffer with early Z test

 

Lossless Z-Buffer compression (up to 24:1)

 

Fast Z-Buffer Clear

 

Z cache optimized for real-time shadow rendering

 

TRUFORM™ 2.0

 

2nd generation N-Patch higher order surface support

 

Discrete and continuous tessellation levels per polygon

 

Displacement mapping

 

VIDEOSHADER™

 

Seamless integration of pixel shaders with video

 

FULLSTREAM™ video de-blocking technology

 

Noise removal filtering for captured video

 

MPEG-2 decoding with motion compensation, iDCT and color space conversion

 

All-format DTV/HDTV decoding

 

YPrPb component output

 

Adaptive de-interlacing and frame rate conversion

 

Dual integrated display controllers

 

Dual integrated 10-bit per channel 400 MHz DACs

 

Integrated 165 MHz TMDS transmitter (DVI 1.0 compliant and HDCP ready)

 

Integrated TV Output support up to 1024x768 resolution

 

Optimized for Pentium 4 SSE2 and AMD Athlon™ 3Dnow!

 

Windows Logo Program compliant

 

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