Specifications of the Gigabyte GV9200
RADEON graphics technology
128MB of DDR memory
Register compatible with VGA
Supports VESA PnP compatible displays
BIOS compatible with VESA for super VGA
DDC1/2b/2b+ monitor support
VESA Display Power Management Support
Separate horizontal and vertical synchronization at TTL levels
CHARISMA ENGINE II
Four parallel rendering pipelines process up to 1.1 billion pixels per second
High performance 2nd generation hardware transform & lighting engine
Advanced vertex shader support for the latest programmable effects
Full support for DirectX 8.1 programmable pixel and vertex shaders in hardware
1.4 pixel shaders support up to 22 instructions and up to 6 textures per rendering pass
1.1 vertex shaders support vertex programs up to 128 instructions
Complete feature set also supported in OpenGL via extensions
Programmable shaders provide enhanced 3D effects in over 100 existing and upcoming game titles
Image quality enhancement features for Direct3D and OpenGL applications
Programmable full-scene anti-aliasing supports 2 to 6 samples with user selectable performance and quality modes
Advanced anisotropic filtering supports 2 to 16 samples for high quality texture rendering with minimal performance impact
HYPER Z II
Lossless Z-Buffer Compression and Fast Z-Buffer Clear reduce memory bandwidth by up to 25%
Hardware accelerated de-blocking of Internet video streams
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