Real World OpenGL
Quake 3 Arena
Quake 3 Arena is a real-world OpenGL benchmark that we have been using here at TweakTown for quite a while now because it has proven itself to be one of the best gaming benchmarks around to compare a range of different products.
Quake 3 Arena shows a bigger gap in the two boards than the other benchmarks have.
Star Trek Voyager
Star Trek Voyager is a real-world OpenGL benchmark. Based on the Quake 3 Arena engine, this game is a OpenGL master utilising DirectX 8. We also apply the new Opt3D patch to allow for the use of Hardware T&L's use as well as new optimisations for AMD Athlon XP and Pentium 4 SSE2.
Like Quake 3, the gap between the two boards increases in Voyager.
Jedi Knight II
Jedi Knight II, Jedi Outcast is a newly released OpenGL game that many have been waiting for. It has much improved graphics over its predecessor. It fully supports advanced shaders, as well as very high texture resolutions and effects. There is one demo included in the multi-player section that is good for benchmarking use. In order to enable the benchmarking mode, you have to make a shortcut to the jk2mp.exe program located in the GameData folder of Jedi Knight 2. You have to put the switch "+set sv_cheats1" (no quotes) at the end of the line in the Target Area so that it looks like this: "C:\Star Wars JK II Jedi Outcast\GameData\jk2mp.exe" +set sv_cheats 1. The demo file used is jk2ffa.
Jedi Knight II however, doesn't show such a big gap between the two 800MHz PE boards.
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