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Palit JetStream GeForce GTX 680 2GB Video Card Review

By: Shawn Baker | NVIDIA GeForce GPU in Video Cards | Posted: Mar 28, 2012 4:02 pm
TweakTown Rating: 97%Manufacturer: Palit



We would like to thank the following companies for supplying and supporting us with our test system hardware and equipment: Intel, ASUS and Corsair.


Looking above you can see our testbed and as usual there's nothing that has changed since the last time you probably saw it. Instead we'll just get into the card line up we're using today. The most important one is the reference clocked GTX 680 as we want to see what kind of performance increase the overclocked Palit offering gives us.


At the same time we want to see how it sits compared to the GTX 680 when we overclocked it manually. Outside of general FPS performance it will be interesting to see just what kind of cooling performance difference we have between the two setups.


Along with those two we've got the GTX 580, HD 7950, HD 7970, the HD 7970 overclocked and finally the HD 6990 to help us round off the line up here today.


Something that probably has to be remembered here today is that the Dynamic Overclocking feature from NVIDIA helps determine a higher overclock depending on things like temperature. If a cards cooler is stronger, it should in turn also be able to offer us a higher overclock than one that isn't as strong. So with all that said and done I think we can get into the performance side of things.


Let's get started!



The FPS Numbers Explained


When we benchmark our video cards and look at the graphs, we aim to get to a certain level of FPS which we consider playable. While many may argue that the human eye can't see over 24 FPS or 30 FPS, any true gamer will tell you that as we climb higher in Frames Per Seconds (FPS), the overall gameplay feels smoother. There are three numbers we're looking out for when it comes to our benchmarks.


30 FPS - It's the minimum number we aim for when it comes to games. If you're not dropping below 30 FPS during games, you're going to have a nice and smooth gaming experience. The ideal situation is that even in a heavy fire fight, the minimum stays above 30 FPS making sure that you can continue to aim easily or turn the corner with no dramas.


60 FPS - It's the average we look for when we don't have a minimum coming at us. If we're getting an average of 60 FPS, we should have a minimum of 30 FPS or better and as mentioned above, it means we've got some smooth game play happening.


120 FPS - The new number that we've been hunting down over recent months. If you're the owner of a 120 Hz monitor, to get the most out of it you want to get around the 120 FPS mark. Moving from 60 FPS / 60 Hz to 120 FPS / 120 Hz brings with it a certain fluidity that can't really be explained, but instead has to be experienced. Of course, if you're buying a 120 Hz monitor to take advantage of 3D, an average of 120 FPS in our benchmark means that in 3D you will have an average of 60 FPS, which again means you should expect some smooth gameplay.

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