Real-World OpenGL Benchmarks
Quake III Arena
Quake III Arena is a real-world OpenGL benchmark that we have been using here at TweakTown for quite a while now because it has proven itself to be one of the best gaming benchmarks around to compare a range of different products.
Quake III shows the extra power of the CPU gives the 4PEA a slight lead over the opposing i845PE boards.
Star Trek Voyager
Star Trek Voyager is a real-world OpenGL benchmark. Based on the Quake III Arena engine, this game is an OpenGL master utilizing DirectX 8. We also apply the new Opt3D patch to allow for the use of Hardware T&L's use as well as new optimisations for AMD Athlon XP and Pentium 4 SSE2.
Considering that Star Trek Voyager is based on the Quake III engine, we expected similar results but this time we were surprised. Despite running the tests 4 times over, we still got a result of the 4PEA+ slipping to last place in this benchmark. We did many different tests and were unable to improve this result. Possibly a BIOS update might set this straight.
Jedi Knight II
Jedi Knight II, Jedi Outcast is a newly released OpenGL game that many have been waiting for. It has much improved graphics over its predecessor. It fully supports advanced shaders, as well as very high texture resolutions and effects. There is one demo included in the multi-player section that is good for benchmarking use. In order to enable the benchmarking mode, you have to make a shortcut to the jk2mp.exe program located in the GameData folder of Jedi Knight 2. You have to put the switch "+set sv_cheats1" (no quotes) at the end of the line in the Target Area so that it looks like this: "C:\Star Wars JK II Jedi Outcast\GameData\jk2mp.exe" +set sv_cheats 1". The demo file used is jk2ffa.
Again, we see the EPoX 4PEA+ fall to last place in Jedi Knight II. We suspect a bad AGP optimization, however, we would have expected this to show up under 3DMark2001SE.