[Page 9] Benchmarks - Synthetic PC and 3D
Synthetic 3D and PC Benchmarks
3DMark2001 SE is the latest instalment in the popular 3DMark series. By combining DirectX 8.1 support with completely new graphics (including the GeForce4), it continues to provide benchmark results that empower you to make informed hardware assessments. Build 330 adds support for video cards that have Vertex Shaders but no Pixel Shaders, such as the SiS Xabre Video card.
3DMark2001SE is the first of a series of simulated 3D games and applications. When running without Hyper-Threading, the gain over the 2.8GHz part isn't as large as when Hyper-Threading is enabled. This shows that 3D games can benefit from the new technology, as well as Office applications.
PCMark2002 is a completely new, multipurpose benchmark, suited for testing all kinds of PCs, from laptops to workstations, as well as across multiple Windows operating systems. This easy-to-use benchmark makes professional strength benchmarking software available even to novice users. PCMark2002 consists of a series of tests that represent common tasks in home and office programs. PCMark2002 also covers many additional areas outside the scope of other MadOnion.com benchmarks.
PCMark2002 shows just where the new strengths of the latest Pentium 4 processor lie.
Vulpine GLMark 1.1
Vulpine GLMark is a Windows based OpenGL API designed to stress the OpenGL systems of a 3D Accelerator. Patch 1.1 adds in support for ATI Radeon 9700's fast 256bit memory interface optimisations and early support for the NVIDIA NV30 GPU as well as improved Dual CPU code.
Seems that this isn't where Hyper-Threading benefits itself. Hyper-Threading and non-Hyper-Threading results are all but identical for this benchmark.