Diamond Radeon HD 6970 XOC 2GB Video Card

Diamond come out thick and fast with an overclocked HD 6970. Let us show you what performance an XOC will get you!

Published
Updated
Manufacturer: Diamond Multimedia
13 minutes & 6 seconds read time

Introduction and Package


Introduction

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Samples from Diamond have been a bit few and far between, but we're glad to welcome them back with open arms. It wasn't hard to get my attention, though, as they waved a pre-overclocked HD 6970 in front of my face via email.

Diamond has managed to attack this model fast; faster than anyone else and we wonder if that meant a 10MHz increase on the core and a 50MHz QDR memory bump. Well, I'm going to give you a bit of a spoiler here and let you know they've done more than that to the clocks.

Before we find out just how high they've bumped the new top dawg from AMD, we'll first check out the limited package we've got on our hands before taking a closer look at the card and of course the clocks the card carries.

Once that's done it's time to get into the good stuff and see just what kind of performance increase Diamond are able to give us over a reference clocked card.


The Package

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Diamond went to the effort to send us the card nice and early, so the package was a little bare. Fortunately we've got a shot of the retail package to show you. As for what's inside, we should have a manual, Driver CD and single Crossfire cable.

Card and Specifications


The Card

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Looking at the card, you can see that Diamond have their own sticker. As for the rest, we've got two power connectors towards the back of the card; one a 6-Pin and the other a 8-Pin. Closer to the front we've got our two Crossfire connectors along with our little BIOS switch. Connectivity comes in the form of two mini-DP ports, HDMI and two DVI ports; one Single-Link and the other Dual-Link.


Specifications

As we mentioned, this is an XOC model which means it comes pre overclocked out of the box. Diamond has chosen to bump both the core and memory clock and to quite a nice level.

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The core has gone from 880MHz to 925MHz while the 2GB of GDDR5 has gone from 5500MHz QDR to 5700 MHz QDR. These are some good gains and it will be interesting to see the kind of performance bump these clocks give the model on a whole.

Test System Setup and 3DMark 11


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We would like to thank the following companies for supplying and supporting us with our test system hardware and equipment: Intel, ASRock, Kingston, Mittoni, Noctua and Corsair.

While we'll be checking out the Diamond card amongst a whole lot of other cards, the main thing we want to find out is what kind of performance jump we get over the stock HD 6970. Diamond has managed to give us some pretty decent out of the box clocks here and we're hoping that they'll help yield a nice little performance boost across the board.

Apart from the single HD 6970 reference card, though, we've got the HD 6800s in both single and Crossfire form along with three NVIDIA cards; the GTX 580, pre overclocked GTX 570 and the old top dawg in the GTX 480.

Let's get started!


3DMark 11

Version and / or Patch Used: 1.0
Developer Homepage: http://www.futuremark.com
Product Homepage: http://www.3dmark.com/3dmark11/
Buy It Here




3DMark 11 is the latest version of the world's most popular benchmark. Designed to measure your PC's gaming performance 3DMark 11 makes extensive use of all the new features in DirectX 11 including tessellation, compute shaders and multi-threading. Trusted by gamers worldwide to give accurate and unbiased results, 3DMark 11 is the best way to consistently and reliably test DirectX 11 under game-like loads.

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Under 3DMark 11 we can straight away see the little bit of extra grunt that is on offer from the pre overclocked Diamond card.

3DMark Vantage




Version and / or Patch Used: 1.0.1
Developer Homepage: http://www.futuremark.com
Product Homepage: http://www.futuremark.com/products/3dmarkvantage/
Buy It Here




3DMark Vantage is the new industry standard PC gaming performance benchmark from Futuremark, newly designed for Windows Vista and DirectX10. It includes two new graphics tests, two new CPU tests, several new feature tests, and support for the latest hardware.

3DMark Vantage is based on a completely new rendering engine, developed specifically to take full advantage of DirectX10, the new graphics API from Microsoft.

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Checking out Vantage we also see a nice little performance bump at both presets.

Unigine Heaven Benchmark




Version and / or Patch Used: 2
Developer Homepage: http://www.unigine.com
Product Homepage: http://unigine.com/press-releases/091022-heaven_benchmark//



New benchmark grants the power to unleash the DirectX 11 potential in the gift wrapping of impressively towering graphics capabilities. It reveals the enchanting magic of floating islands with a tiny village hidden in the cloudy skies. With the interactive mode emerging experience of exploring the intricate world is ensured within reach. Through its advanced renderer, Unigine is one of the first to set precedence in showcasing the art assets with tessellation, bringing compelling visual finesse, utilizing the technology to the full extend and exhibiting the possibilities of enriching 3D gaming.

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Moving on to our last synthetic test, we can again see a small bump in both resolutions when comparing the stock and pre overclocked cards to each other.

Benchmarks - Resident Evil 5


Resident Evil 5

Version and / or Patch Used: Demo Benchmark
Developer Homepage: www.residentevil.com/
Product Homepage: http://www.residentevil.com/




Resident Evil 5 is a survival horror video game developed and published by Capcom. The game is the seventh installment in the Resident Evil survival horror series, and was released on September 18. Resident Evil 5 revolves around Chris Redfield and Sheva Alomar as they investigate a terrorist threat in Kijuju, a fictional town in Africa.

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Getting into the real world games, we can see a small performance bump at all resolutions.

Benchmarks - Tom Clancy's H.A.W.X. 2


Tom Clancy's H.A.W.X.2

Version and / or Patch Used: Benchmark Demo
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.ubi.com/UK/default.aspx
Product Homepage: http://www.hawxgame.com/




Tom Clancy's H.A.W.X. 2 is an arcade-style flight action game developed by Ubisoft Romania and published by Ubisoft. The game is the sequel to Tom Clancy's H.A.W.X., released in 2009.

The game begins with Colonel David Crenshaw participating in a routine patrol mission in the Middle East. After halting an insurgent attack, a volley of missiles is fired at the Air Force base that Crenshaw was stationed at, with one of the missiles disabling Crenshaw's aircraft, resulting Crenshaw being in enemy captivity. A joint strike force composed of the U.S. Navy, U.S. Air Force, and a Ghost Recon squad executes an operation to rescue Crenshaw. In Scotland, Royal Navy Pilot Colin Munro encounters an unidentified passenger aircraft that explodes from an on-board bomb when undergoing training exercise. In Russia, an air force squadron led by Colonel Denisov and Captain Dmitri Sokov engages separatist aircraft but is ordered to retreat from the region after numerous Russian military installations have been attacked.

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Like RE 5, that extra MHz manages to give the Diamond offering a few extra FPS over the reference clocked card.

Benchmarks - Mafia II


Mafia II

Version and / or Patch Used: Latest Steam Update
Timedemo or Level Used: Built in Benchmark
Developer Homepage: http://www.2kczech.com/
Product Homepage: http://www.mafia2game.com/
Buy It Here




Mafia II is a third-person action-adventure video game, the sequel to Mafia: The City of Lost Heaven. It is developed by 2K Czech, previously known as Illusion Softworks, and is published by 2K Games. The game is set from 1943 to 1951 in Empire Bay (the name is a reference to New York's state nickname "The Empire State"), a fictional city based on San Francisco and New York City, with influences from Chicago and Detroit. The game features a completely open-ended game map of 10 square miles. No restrictions are included from the start of the game. There are around 50 vehicles in the game, as well as licensed music from the era.

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Mafia II continues to show the gains, but in this case we only see a single FPS bump across the board.

Benchmarks - Lost Planet 2


Lost Planet 2

Version and / or Patch Used: Benchmark Demo
Timedemo or Level Used: Built in Benchmark - Test A Scene 1
Developer Homepage: http://www.capcom.com/
Product Homepage: http://www.lostplanet2game.com/




Lost Planet 2 is a third-person shooter video game developed and published by Capcom. The game is the sequel to Lost Planet: Extreme Condition which is also made by Capcom, taking place ten years after the events of the first game, on the same fictional planet. The story takes place back on E.D.N. III 10 years after the events of the first game. The snow has melted to reveal jungles and more tropical areas that have taken the place of more frozen regions. The plot begins with Mercenaries fighting against Jungle Pirates. After destroying a mine, the Mercenaries continue on to evacuate the area, in which a Category-G Akrid appears and attacks them. After being rescued, they find out their evacuation point (Where the Category-G appeared) was a set-up and no pick up team awaited them. The last words imply possible DLC additions to the game, "There's nothing to be gained by wiping out snow pirates... unless you had some kind of grudge."

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We again see a small bump across the board, but here we're unfortunately still under that 60 FPS mark.

Benchmarks - Aliens vs. Predator


Aliens vs. Predator

Version and / or Patch Used: Standalone Benchmark
Timedemo or Level Used: Built in Benchmark
Developer Homepage: http://www.rebellion.co.uk/
Product Homepage: http://www.sega.com/games/aliens-vs-predator/




Aliens vs. Predator is a science fiction first-person shooter video game, developed by Rebellion Developments, the team behind the 1999 original PC game, and published by Sega for Microsoft Windows, the PlayStation 3 and the Xbox 360. The game is based on the Alien vs. Predator franchise, a combination of the characters and creatures of the Alien franchise and the Predator franchise. There are three campaigns in the game, one for each race/faction (the Predators, the Aliens and the Colonial Marines), that, while separate in terms of individual plot and gameplay, form one overarching storyline.

Following the storyline of the campaign modes comes the multiplayer aspect of the game. In this Multiplayer section of the game, players face off in various different gametypes in various different ways.

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We've got a little bit of movement under AvP, but for the most part we don't really see much of a change.

Benchmarks - Street Fighter IV


Street Fighter IV

Version and / or Patch Used: Standalone Benchmark
Timedemo or Level Used: Built in Benchmark
Developer Homepage: http://www.capcom.com/
Product Homepage: http://www.streetfighter.com/




While Street Fighter IV features models and backgrounds rendered in 3D, the gameplay remains on a traditional 2D plane, with the camera having freedom to move in 3D at certain times during fights, for dramatic effect. Producer Yoshinori Ono has stated that he wanted to keep the game closer to Street Fighter II. A new system called "Focus Attacks" ("Saving Attack" for the Japanese version) has been introduced, as well as Ultra moves. The traditional six-button control scheme returns, with new features and special moves integrated into the input system, mixing classic gameplay with additional innovations.

All the characters and environments in Street Fighter IV are rendered as 3D models with polygons, similar to the Street Fighter EX sub-series Capcom produced with Arika. However, there are a couple of key differences. Art director and character designer Daigo Ikeno, who previously worked on Street Fighter III 3rd Strike, opted for non-photorealistic rendering to give them a hand-drawn look, with visual effects accented in calligraphic strokes, ink smudges and ink sprays during the fights.

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Under SF IV we continue to see that small FPS bump at all resolutions.

Benchmarks - Far Cry 2


Far Cry 2

Version and / or Patch Used: 1.01
Timedemo or Level Used: Ranch Long
Developer Homepage: http://www.ubi.com/
Product Homepage: http://www.farcry2.com/
Buy It Here




The Dunia Engine was built specifically for Far Cry 2 by the award-winning Ubisoft Montreal development team. It delivers the most realistic destructible environments, amazing special effects such as dynamic fire propagation and storm effects, real-time night-and-day cycle, dynamic music system, non-scripted enemy A.I. and so much more.

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At all resolutions we see that Far Cry 2 manages to see a nice little boost in performance in both the minimum and average department.

Benchmarks - Batman Arkham Asylum


Batman Arkham Asylum

Version and / or Patch Used: 1.1
Timedemo or Level Used: Built-in Test
Developer Homepage: http://www.batmanarkhamasylum.com/
Product Homepage: http://www.batmanarkhamasylum.com/





Batman: Arkham Asylum exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum - Gotham's psychiatric hospital for the criminally insane. Gamers will move in the shadows, instigate fear amongst their enemies and confront The Joker and Gotham City's most notorious villains who have taken over the asylum.

Using a wide range of Batman's gadgets and abilities, players will become the invisible predator and attempt to foil The Joker's demented scheme.
Batman: Arkham Asylum features an original story penned exclusively for the game by famous Batman author and five-time Emmy award winner Paul Dini, whose credits include Lost season one and Batman: The Animated Series.

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Batman AA like Far Cry 2 manages to see a nice little performance boost at all resolutions with the Diamond XOC offering.

Benchmarks - High Quality AA and AF


High Quality AA and AF

Our high quality tests let us separate the men from the boys and the ladies from the girls. If the cards weren't struggling before they will start to now.

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Checking out performance with AA on, we see some nice little performance gains with the most appreciated one being Mafia II which just saw the 60 FPS average we want scrape in.

Temperature Test


Temperature Tests



The temperature of the core is pulled from MSI Afterburner with the max reading used after a completed run off 3DMark Vantage and the Performance preset.

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The Diamond card runs a little warmer than a lot of other cards we've tested.

Sound Test


Sound Tests



Pulling out the TES 1350A Sound Level Meter we find ourselves quickly yelling into the top of it to see how loud we can be.

After five minutes of that we get a bit more serious and place the device two CM away from the fan on the card to find the maximum noise level of the card when idle (2D mode) and in load (3D mode).

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Noise levels are good with the idle being nice and low which is something we've begun to expect from these HD 6000 series cards.

Power Consumption Tests






Using our new PROVA Power Analyzer WM-01 or "Power Thingy" as it has become quickly known as to our readers, we are now able to find out what kind of power is being used by our test system and the associated graphics cards installed. Keep in mind; it tests the complete system (minus LCD monitor, which is plugged directly into AC wall socket).

There are a few important notes to remember though; while our maximum power is taken in 3DMark06 at the same exact point, we have seen in particular tests the power being drawn as much as 10% more. We test at the exact same stage every time; therefore tests should be very consistent and accurate.

The other thing to remember is that our test system is bare minimum - only a SSD hard drive is used with a single CD ROM and minimal cooling fans.

So while the system might draw 400 watts in our test system, placing it into your own PC with a number of other items, the draw is going to be higher.

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Power draw doesn't hold any surprises with the card sitting where you would expect.

Total Performance Rating (TPR)


Total Performance Rating

The TPR graph is a combination of all our benchmarks in which NVIDIA and AMD are on an even playing field.

The TPR number is a combination of:

3DMark 11, Heaven Benchmark V2, Resident Evil 5, Tom Clancy's H.A.W.X.2, Mafia 2 (PhysX Off), Lost Planet 2, Aliens vs. Predator, Street Fighter IV, Far Cry 2, Batman: Arkham Asylum (PhysX Off) and our four High Quality tests which include Mafia 2, Aliens vs. Predator, Street Fighter IV and Far Cry 2.

All of the benchmark results achieved are then combined into a single number. As this graph will grow over time and cards won't be re-tested, next to each model you'll find the driver version that was used when the card was benchmarked.

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Overall performance is strong and not only does it manage to outperform the standard HD 6970, which comes as no surprise, but the extra MHz helps put it ahead of the stock GTX 480 as well.

Total Value Rating (TVR)


Total Value Rating

The TVR graph is the TPR score divided by the price of the video card. The price of the video card is based on the list price of the model on Newegg.com. In the event the card isn't listed, it will be based on the U.S. $ MSRP given to us by the manufacturer.

In the event we can't source a price from either, the product will not receive a TVR rating. As with our TPR graph, the amount of video cards on the list will grow over time and the price of the model won't change from what it was when first reviewed. For this reason the U.S. $ price that the card is based off will be included next to the name of the model.

In the event you want to find the TVR rating yourself based on the current price, all you have to do is simply divide the TPR number by the list price.

TVR numbers are rounded to the nearest whole number; 100.3 will be 100; 100.8 will be 101 and 100.5 will be rounded down to 100.

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Value on a whole is similar to the reference HD 6970; a little more expensive, but a little more performance.

Final Thoughts




Diamond indeed came quick out of the gate and managed to offer us a good performance increase that yielded a consistent couple of FPS across the board. In the end it was just those few FPS in all those games that helped the HD 6970 pick the reference GTX 480 off, which is what we had hoped the HD 6970 would achieve.

It's been a while since we've looked at anything from Diamond, but it's good to see the magic is still there. They seem to want to offer a good overclock out of the box and by offering it faster than most other companies they've managed to stand out from the pack which consists of reference designed and reference clocked cards.

The HD 6970 on a whole we feel is a good product and when paired up with a second we really see some strong performance from the model. Throw in a pair of these pre overclocked offerings from Diamond and you'll find yourself staring down the barrel of some serious performance.

Overclocking is for everyone and some people simply prefer to be able to pull a card out of the box and get a bit of extra performance. What you don't want, though, is for some company to slap the "OC" label on a card when they don't bump the memory and only give the core a 10MHz boost. We're glad Diamond hasn't done that and has instead chosen to go hard with the OC.

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Shawn takes care of all of our video card reviews. From 2009, Shawn is also taking care of our memory reviews, and from May 2011, Shawn also takes care of our CPU, chipset and motherboard reviews. As of December 2011, Shawn is based out of Taipei, Taiwan.

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