Technology content trusted in North America and globally since 1999
7,483 Reviews & Articles | 54,978 News Posts

ECS AG400 Xabre 400 Graphics Card Review

By: Asher Moses | Editorials in Video Cards | Posted: Aug 9, 2002 4:00 am
TweakTown Rating: 8.5%Manufacturer: ECS



- AGP8X graphics card equipped with 256-bit 3D Graphics Accelerator


AGP8X supports a data rate of 2.1GB/s and runs at 533MHz, doubling the speed of the previous 266MHz AGP4X interface.


- DirectX™ 8.1


One of the big improvements of DirectX 8.1 is the Pixel Shader function, which does not exist in the DirectX 7 graphics card. With the hardware pixel shader, you can see how the light effect on the surface vividly.


- GPU (Graphics Processing Unit)


Xabre 400 AGP8X 256-bit graphic accelerator


Built-in programmable 24-bit ture-color RAMDAC, up to 375MHz pixel clock




Supports AGP 3.0 compliant configuration setting.


Supports AGP 8X with 16 stages pipeline full side band function




Built-in eight 4Mx16 DDR onboard, total 64MB memory (optional 128MB)




Supports Direct 3D version 8.1 pixel shader version 1.3


Supports AGP 8X for texture/vertex fetch


Built-in 32-bit floating point VLIW Geometry Transform/Lighting (T/L) and triangle setup engine


Built-in 4 pixel programmable rendering pipelines and 8 texture units (4P8T)


Supports up to 2048x2048 texture size


Built-in hardware stereo auto rendering engine


Supports 2X/4X full scene anti-aliasing


Up to 250MHz 3D engine/memory clock




Supports up to 4 pixels with 2 textures within single cycle


Peak polygon rate: 25M polygon/sec @ 1 pixel/polygon with gouraud shaded, point-sampled, linear and bilinear texture mapping


Peak fill rate: 800M pixel/sec, 1600M texture/sec @ 10,000 pixel/polygon with Gouraud shaded, two bilinear textured




Built-in Hardware Command Queue


Built-in Direct Draw Accelerator


Built-in an 1T 128-bit BITBLT graphics engine


Supports memory-mapped, zero wait-state, burst engine write


Built-in 64x64x2 bit-mapped hardware cursor


Built-in 64x64x16 bit-mapped color hardware cursor


64MB (optional 128MB) frame buffer with linear addressing




MPEG-2 MP@ML standards compliant


Built-in motion compensation logic


Supports up to 20Mbit/sec bit rate decoding


Direct DVD to TV playback


Supports single video windows with overlay function


Supports YUV-to-RGB color space conversion


Supports graphics and video overlay function


Supports RGB555, RGB565, YUV422 and YUV420 video capture and playback format


Supports down scaling function and scaling vector as 1/2, 1/4


Supports de-interlaced and 1/2 down scaling function


Supports DVD sub-picture playback overlay


Built-in independent Gamma correction RAM


Supports Direct Draw Drivers




SiS 301 chip onboard


Built-in complete NTSC/PAL video encoder


Support NTSC/PAL interlaced display by dependent frame rate in 640x480x60Hz, 800x600x60Hz for NTSC, 640x480x50Hz and 800x600x50Hz for PAL


Support NTSC/PAL interlaced display by independent frame rate in 640x480, 800x600 and 1024x768 modes for NTSC and PAL under 8, 16, 32bpp color modes


Supports Composite Video and S-Video TV-Out




Supports VESA standards super high resolution graphics modes, up to 2048x1536x32 bpp @85Hz NI


Supports virtual screen up to 4096x4096




1 VGA connector


1 S-Video and 1 composite connector for TV-OUT


1 3D VR glasses connector




174mm x 95mm, 6 Layers




Support Windows 98SE/Me/2000/XP


DirectX & OpenGL compatible


    PRICING: You can find products similar to this one for sale below.

    United States: Find other tech and computer products like this over at Amazon's website.

    United Kingdom: Find other tech and computer products like this over at Amazon UK's website.

    Canada: Find other tech and computer products like this over at Amazon Canada's website.

    We at TweakTown openly invite the companies who provide us with review samples / who are mentioned or discussed to express their opinion of our content. If any company representative wishes to respond, we will publish the response here.
Got an opinion on this content? Post a comment below!