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ECS AG400 Xabre 400 Graphics Card Review - Specifications

By: Asher Moses | Editorials in Video Cards | Posted: Aug 9, 2002 4:00 am
TweakTown Rating: 8.5%Manufacturer: ECS



- AGP8X graphics card equipped with 256-bit 3D Graphics Accelerator


AGP8X supports a data rate of 2.1GB/s and runs at 533MHz, doubling the speed of the previous 266MHz AGP4X interface.


- DirectX™ 8.1


One of the big improvements of DirectX 8.1 is the Pixel Shader function, which does not exist in the DirectX 7 graphics card. With the hardware pixel shader, you can see how the light effect on the surface vividly.


- GPU (Graphics Processing Unit)


Xabre 400 AGP8X 256-bit graphic accelerator


Built-in programmable 24-bit ture-color RAMDAC, up to 375MHz pixel clock




Supports AGP 3.0 compliant configuration setting.


Supports AGP 8X with 16 stages pipeline full side band function




Built-in eight 4Mx16 DDR onboard, total 64MB memory (optional 128MB)




Supports Direct 3D version 8.1 pixel shader version 1.3


Supports AGP 8X for texture/vertex fetch


Built-in 32-bit floating point VLIW Geometry Transform/Lighting (T/L) and triangle setup engine


Built-in 4 pixel programmable rendering pipelines and 8 texture units (4P8T)


Supports up to 2048x2048 texture size


Built-in hardware stereo auto rendering engine


Supports 2X/4X full scene anti-aliasing


Up to 250MHz 3D engine/memory clock




Supports up to 4 pixels with 2 textures within single cycle


Peak polygon rate: 25M polygon/sec @ 1 pixel/polygon with gouraud shaded, point-sampled, linear and bilinear texture mapping


Peak fill rate: 800M pixel/sec, 1600M texture/sec @ 10,000 pixel/polygon with Gouraud shaded, two bilinear textured




Built-in Hardware Command Queue


Built-in Direct Draw Accelerator


Built-in an 1T 128-bit BITBLT graphics engine


Supports memory-mapped, zero wait-state, burst engine write


Built-in 64x64x2 bit-mapped hardware cursor


Built-in 64x64x16 bit-mapped color hardware cursor


64MB (optional 128MB) frame buffer with linear addressing




MPEG-2 MP@ML standards compliant


Built-in motion compensation logic


Supports up to 20Mbit/sec bit rate decoding


Direct DVD to TV playback


Supports single video windows with overlay function


Supports YUV-to-RGB color space conversion


Supports graphics and video overlay function


Supports RGB555, RGB565, YUV422 and YUV420 video capture and playback format


Supports down scaling function and scaling vector as 1/2, 1/4


Supports de-interlaced and 1/2 down scaling function


Supports DVD sub-picture playback overlay


Built-in independent Gamma correction RAM


Supports Direct Draw Drivers




SiS 301 chip onboard


Built-in complete NTSC/PAL video encoder


Support NTSC/PAL interlaced display by dependent frame rate in 640x480x60Hz, 800x600x60Hz for NTSC, 640x480x50Hz and 800x600x50Hz for PAL


Support NTSC/PAL interlaced display by independent frame rate in 640x480, 800x600 and 1024x768 modes for NTSC and PAL under 8, 16, 32bpp color modes


Supports Composite Video and S-Video TV-Out




Supports VESA standards super high resolution graphics modes, up to 2048x1536x32 bpp @85Hz NI


Supports virtual screen up to 4096x4096




1 VGA connector


1 S-Video and 1 composite connector for TV-OUT


1 3D VR glasses connector




174mm x 95mm, 6 Layers




Support Windows 98SE/Me/2000/XP


DirectX & OpenGL compatible


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